Any hints?
Also, will there be a kickstarter again?
Can't share any info about it yet, unfortunately. But the waiting is less horribly long than it could be. So stay tuned.
Any hints?
Also, will there be a kickstarter again?
Can't share any info about it yet, unfortunately. But the waiting is less horribly long than it could be. So stay tuned.
You're a great team but be careful to not be too confident with yours numbers growing. Wrath is, for sure, a great improvement from kingmaker but the last act (Act V) was gutted and rushed out of content (propably because of a lack of time).
We're definitely taking effort to update our procedures based on the previous experience :)
If it manages to do even just half as big a step up in terms of quality and content, as wrath did compared to kingmaker, then it's basically already guaranteed to be the best crpg out there.
Made by the same team, which became bigger and more experienced, taking the previous trial and error into account, in a great setting, and faithful to the principles of game design from the first two games, I'm certain you guys won't be disappointed :) Stuff I'm seeing now there is already a blast, even a long way before release.
Owlcat appreciation thread.
Thank you guys :) You're awesome. These things are what makes the whole thing worth it.
Hope the next game surpasses the last two. Tall order with how good it already is but I'm excited to see Owlcat improve.
I'm very sure it will! Can't wait to reveal it :)
Hi u/ORAorMUDA, the problem is known and EGS support service is already notified of it. They're working on it, sadly we can't do anything with it from our side.
It is a known problem with navmesh that is being worked on. Should be fixed by the end of the beta.
I hope next full update or next beta will solve this bug. Now, I cannot play past Gray Garrison for 2 playthroughs.
Update: You can skip the cutscene and then it should work, as a temporary measure. Team's already working on it.
There are some navmesh problems in Gray Garrison, that cause this. It should be fixed in the next beta build.
Anyone else unable to load into their saves on Mac? It’s just stuck at 100% for me. I uninstalled and reinstalled to make sure it wasn’t some issue with switching into the beta branch. Is it maybe because the save is an aeon path save in act3? I know aeon got some pretty big changes
Hello, it is a problem with the game build compilation, it's already discovered and should be fixed shortly.
Posted a reply in the large community thread on steam, but this latest beta unfortunately now presents a different problem for mac users like myself: the game now exhibits the bug causing it to hang on 100% perpetually. New file, old file, even reinstalling completely or deleting the general_settings.json file and relaunching don’t seem to fix it :(
Already aware :( Will do our best to deal with it asap.