Pathfinder: Wrath of the Righteous

Pathfinder: Wrath of the Righteous Dev Tracker




06 Dec

Comment

Originally posted by bobcatgoldthwait

I don't know if it was introduced with this patch, but I can't leave the Molten Scar area. I click the Area Exit icon, get the window to collect any items I left behind, but when I click "Leave" nothing happens. Tried reloading my game, exiting/restarting, etc., nothing I've tried helps.

Try clearing the cache by deleting all files from C:\Users\\AppData\LocalLow\Owlcat Games\Pathfinder Wrath Of The Righteous except saved games, portraits and screenshots. Then try checking the integrity of game files. Also make sure it's not some mod causing the issue. If nothing helps, leave a bug report via ALT+B.

Comment

Originally posted by Haddock_Lotus

I think this update broke my XP progression and some icons and descriptions are wrong. My current XP progress:

https://preview.redd.it/8v27bcusgx381.jpg?width=1920&format=pjpg&auto=webp&s=0aa696f53c6916c115707c81e50275386a7eb463

A known issue, required XP is shown incorrectly. Purely a visual bug, should be fixed soon.

Comment

Originally posted by peranamcor

Good to see that one thing that made fighter generals worth got nerfed to the ground, while mage generals reing supreme, while archer generals are non existent. Why bother using other generals, when mage generals with marksman and hedge knights clear map easily with their aoe and don't suffer losses due to healing spells.

It's same thing with other units, especially late and mythic units. When I saw 40 bronze dragons took several turns to kill 200 cultists, I knew that I should only just use marksman and hedge knights for units

A major overhaul of melee and ranger generals is in the works. So don't worry, this is just a minor part of the changes. Same goes for a number of mythic units.

Comment

Looks like a bug. Can you please ALT+B it from the game and PM me the e-mail specified in the report?

Comment

Update: A tooltip bug. It shows the amount of XP for a level incorrectly, but the mechanics are unaffected. Will be fixed soon.

Comment
    MaLal on Steam Forums - Thread - Direct
Originally posted by Elstriker:
Originally posted by MaLal: Yeah, they are building a stronghold for them to get a foot in the worldwound.

Ahh, that's too bad. I hope that somehow we can get another camp or something that we can use to remove corruption other than drezen. Because going back and forth to drezen is time consuming, especially you are on the edge of the map
You must have a teleport spell, that will transport you to drezen from anywhere on the map.
Comment

Originally posted by SACES97

Can we expect a fix today?

Already in works, so it may be possible, yes.

Comment
    MaLal on Steam Forums - Thread - Direct
Originally posted by Elstriker:
Originally posted by MaLal: You can build a building in any city that will prevent corruption from rising. It will not cleanse it, but it's something.
Hellknights are just building a castle for narrative reasons, you will visit this place later.

what the....it's only for narrative reason?
Yeah, they are building a stronghold for them to get a foot in the worldwound.
Comment

Originally posted by OwlcatStarrok

Please send a bugreport and PM me the e-mail you used, as I said in another thread. We'll investigate asap.

Update: it's a UI bug, the game shows the amount of XP required for a level incorrectly. The levelup itself works when the real number of XP required is reached.

Comment
    MaLal on Steam Forums - Thread - Direct
Hi! We are aware of this issue. But the problem is not with lvl ups, but with the UI. It shows less exp that you need to lvl up, so when you reach the needed number it will give you the ability to lvl up.
Comment
    MaLal on Steam Forums - Thread - Direct
Hi! We are aware of this issue. But the problem is not with lvl ups, but with the UI. It shows less exp that you need to lvl up, so when you reach the needed number it will give you the ability to lvl up.
Comment

Originally posted by BurningMartian

Wait, the Devastator coming back to life was a bug? There's so many things that come back in this game, I just wrote it off.

Not exactly a bug, but it was decided to redesign it a little.

Comment
    MaLal on Steam Forums - Thread - Direct
Hi! We are aware of this issue. But the problem is not with lvl ups, but with the UI. It shows less exp that you need to lvl up, so when you reach needed number it will give you the ability to lvl up.
Comment

Originally posted by bizwaz

good and all but you cannot level up now with this new patch.

All the saved files are like this.

Thanks.

Please send a bugreport and PM me the e-mail you used, as I said in another thread. We'll investigate asap.

Comment

Please send a bugreport with ALT+B and PM me your e-mail that you specified in the report window. We're investigating.

Comment

Aaand the header is a bit misleading, it's 1.1.4d, not 1.1.4f. Apologies :-)

Comment

Originally posted by OwlcatStarrok

Crusaders!

A new patch 1.1.4d is here! We fixed an issue with Arueshalae’s romance ending, and hopefully a lot of Commanders will be much happier now; we’ve made some fixes to the way touch attack works in the turn-based mode, and also made it so that the negative effects will be displayed first on your characters’ portraits.

But beware of possible plot spoilers!

Quests

A dialogue with the vescavor queen in chapter 5 could be initiated multiple times - fixed;

Azata's mentor won't be present after switching to the path of Legend anymore;

In Camellia's final quest, if either she of the player had an animal companion, the animal didn't appear in the garden - fixed;

In the fifth chapter, if the entire group was invisible, Hal refused to start a conversation - fixed;

Seeking Forgiveness quest didn't fail upon finishing the 3rd chapter - fixed;

Some players, who didn't complete the Dusk of Dragons qu...

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Turn-based mode

If the player lost control of their mount while it was carrying its rider to execute a command (e.g. from Confusion), turn-based mode could get stuck - fixed;

Sometimes turn-based mode UI would not reappear after a cutscene interruption - fixed;

The battle could get stuck, when a character was killed by a status effect, and passed the turn to its caster (mostly happened with poisons) - fixed;

The mount could attack automatically, when you only hover the mouse over the potential target - fixed;

Touch spell could get stuck if you moved cursor quickly over another character's portrait after casting it - fixed.

Items

Clemency of Shadows didn't always summon spiders - fixed;

Elemental Imbuement didn't work as intended - fixed;

Items that give a DC bonus now also work with hexes (such as Glass Amulet of Clarity and Slumber);

Skinned Leather Cloak no longer aff...

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Comment

Crusaders!

A new patch 1.1.4d is here! We fixed an issue with Arueshalae’s romance ending, and hopefully a lot of Commanders will be much happier now; we’ve made some fixes to the way touch attack works in the turn-based mode, and also made it so that the negative effects will be displayed first on your characters’ portraits.

But beware of possible plot spoilers!

Quests

A dialogue with the vescavor queen in chapter 5 could be initiated multiple times - fixed;

Azata's mentor won't be present after switching to the path of Legend anymore;

In Camellia's final quest, if either she of the player had an animal companion, the animal didn't appear in the garden - fixed;

In the fifth chapter, if the entire group was invisible, Hal refused to start a conversation - fixed;

Seeking Forgiveness quest didn't fail upon finishing the 3rd chapter - fixed;

Some players, who didn't complete the Dusk of Dragons qu...

Read more