Pathfinder: Wrath of the Righteous

Pathfinder: Wrath of the Righteous Dev Tracker




25 Nov

Comment

Originally posted by Rookiejunior

I’d rather they fixed what content there is before giving us new stuff.

Still can’t get passed the commander’s tent at the end of act one. Why can’t the Queen just meet me outside?!

Team that works on DLCs and other new content is different from the team working on bugs, they work simultaneously :)

I presume you are a mac user? Commander's tent problem has been a plague for macs for a while now, we're spending weeks of manpower to fix it, but it still keeps popping up on some machines, unfortunately :(

Comment

Originally posted by Viktri1

My corruption no longer goes up if I rest, seems like a bug. No mods.

Cameilla's level 2 hex disappeared

Interesting, can you send your save to [[email protected]](mailto:[email protected]) please?

Post
    YK on Steam - Thread - Direct
Hello, Crusaders! We hope you are doing well in your journeys.

The world of Pathfinder is made of thousands of strings of fate, all of which are intertwined together with your own path. When we were creating Pathfinder: Wrath of the Righteous, a lot of work went into making a detailed and memorable story. Not only the main one but all of the many sidequests as well. It’s what makes the game unique.


We’d like to ask you, our community, to consider nominating Pathfinder: Wrath of the Righteous in this year’s Steam Awards in the Outstanding Story-Rich Game category. It would be a great honor for our team, as we know that you have many excellent games to choose from. So, having your vote would mean a lot to us.

Thank you, and see you in the world of Wrath of the Righteous!

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

24 Nov

Comment

Originally posted by GoatSoggy

So, this is probably a minor issue, but annoying still.

Rapiers visuals are sheathed even when held in hand and still not fixed since launch.

/u/OwlcatStarrok

Is that during the actual fight too?

Comment

Originally posted by No-Balance-6851

Yes yes, DLC are cool and blah, but why are they working on and releasing 2 DLCs when their base game is not even working halfway decently xD

Because different teams are busy with different things, of course :)

Comment

Originally posted by Scrapulous

Sometimes even getting ritually killed by an undead mage wouldn't make leave the party (rumours didn't like - his vitality is truly legendary) - fixed;

Does anybody know what this means?

Daeran. Was already fixed in the full notes. :)

Comment

Originally posted by PhnxFlms

Does the fix of Yozz not dying also apply to savegames where he already died or should I go back and prevent his death? Paging /u/OwlcatStarrok

It shouldn't break anything and I don't know of anything that should prevent it from being retroactive, but let me know if there's any trouble with it.

Comment

Originally posted by ARepresentativeHam

Man they have been updating the hell out of this game, huh? I played at launch and had a great time despite the bugs. I only made it about halfway through the game (with crusade disabled because I heard it was messy) I would like to play again with everything enabled now that its patched up. Is it a good time to start a new one or is there another big patch on the horizon?

1.2 isn't too far off. But you should be reasonably comfortable playing, we've dealt with most of the critical issues by now.

Comment

Originally posted by Brukov

Any news on the Mac bug that freezes up loading before even getting to the main menu?

Hello. Try using solutions from this thread: https://steamcommunity.com/app/1184370/discussions/0/5406000785154611811/

If that doesn't help, I can only suggest to wait :( A whole team is busy with mac issues atm, but they've proven to be a tough nut to crack.

Comment

Originally posted by redditor_10101

Metamagic: Bolster deals damage to all nearby characters, not just enemies, as the description states.

Is that a bug or a tooltip error?

A bug.

Comment
    Starrok on Steam Forums - Thread - Direct
Pinned, thanks for the effort!
Post
Hello, crusaders!

We’ve heard that some of you have already finished Pathfinder: Wrath of the Righteous, some are just waiting for an opportunity to buy their copy, and some are planning their new character to start another playthrough. Well, we believe we have something for all of you!

Autumn Sale
Your friends have probably been hearing a lot about Wrath of the Righteous from you, but they want to buy the game at a discount. In that case, they will be excited to hear that Pathfinder: Wrath of the Righteous is currently 15% off on Steam! So tell your friends, or purchase it as a gift for your enemies if you want to get rid of them for a couple of months!

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment

Originally posted by Rhynocoris

I see that the bug that makes mounted spellcasters useless in TB hasn't been fixed.

In turn based if you switch to your mount, it will still attack the first enemy the mouse hovers over. Also it will not do full attacks properly.

This bug was introduced 2 weeks ago, and the patch the week before that made mounts unable to full attack in TB unless their rider also did a full attack.

See here: https://www.reddit.com/r/Pathfinder_Kingmaker/comments/qvu81e/update_112d_patch_notes/hl1aprk/?context=3

Dev team's reviewing some mounted combat mechanics at the moment, should land in one of the nearest patches. I'm not yet familiar with full details, but most likely fixing this problem is part of those changes.

Comment

Originally posted by MinusImpressiveCock

Are there any plans for performance improvements? %40 of my playthrough must've been waiting on loading, and this is on a SN850, one of the fastest NVMe drives. Loading improvements would be really welcome.

Yup, optimization is still in progress.