Path of Exile

Path of Exile Dev Tracker




17 Jan

Comment

Originally posted by Neofalcon2

Could you maybe show EVERYONE as offline? As-is, most people don't know about this, and are only searching online players as usual, so those who are showing as online are raking in the currency because they can sell stuff (with less competition), and those of us who aren't....can't sell a thing.

Yeah I hear ya. Let me see if I can get something sorted. Edit: Yep, this is about to apply to everyone for fairness.

Comment

Originally posted by Neofalcon2

Wait, what?

What has been temporarily disabled? Because I can see my items on trade, as soon as they're put in a tab, but I show as offline

To clarify, it shows people as offline. Your ability to trade isn’t explicitly disabled.

Comment

Originally posted by acc0011

same here. there are a few threads about it but no word from ggg. are they aware of this problem? u/Bex_GGG u/Community_Team please?

This has been temporarily disabled for a number of people as a result of our database issues we outlined earlier today. I don’t have any more information at the moment so I’m unable to clarify what to expect in terms of timelines for resolving that.

Edit: This now applies to everyone for fairness.

Comment

" dan5245 wrote: if there is no increased effect of fortify, the buff will refresh.

but if i have Rampart or the small passive with increased effect of fortify, the buff will not refresh, util the fortify buff is gone.

the bug is from 3.12, please help to fix it.



Thanks for your report, we're aware of this issue.


16 Jan

Comment

I understand this isn’t super comforting to hear when you’re one of the people affected by the problem but, shortly after we posted the news explaining the issues we made a few improvements that improved the situation by around 75%. The remaining amount is still a problem we’re working on.

Comment

Thanks for your reports, this should be fixed in the latest hotfix.

Could you please try running the correct contracts again?
If Heist NPCs still aren't being introduced please mention which NPC you brought along and what level the Contract was.

Comment

Thanks for your reports, the Beacon is consumed to add a button to your Map Device.

Comment

Thanks for your reports, this should be fixed in the latest hotfix.

Could you please try running the correct contracts again?
If Heist NPCs still aren't being introduced please mention which NPC you brought along and what level the Contract was.

Comment

" Hellpyre wrote: When a golem dies with the Liege of the Primordial ascendancy allocated, it generates two charges that attempt to summon a new golem, overwriting previous golems when they resummon. This also prevents the resummoned golems from being staggered for use with the Maw of Mischief or Infernal Legion support gem.



Thanks for your report, we'll look into this.

Comment

Thanks for your reports, the Beacon is consumed to add a button to your Map Device.

Post
    Chris on Forums - Thread - Direct


What's going on with the Servers?

For the last six or so hours, we've been having some quite bad server issues. This manifests in several ways: some players getting disconnected from time to time, various actions serverside timing out, and rarely, items being duplicated or destroyed. This news post explains what we know about the situation and our timelines for fixing it.

This release has seen 11% higher peak player numbers than any previous Path of Exile release, and that would likely be even higher without the server issues. While this would normally be something to celebrate, right now it's causing some big server problems.

Path of Exile's server architecture consists of a central set of database servers and an arbitrarily large pool of game servers. We can add more game servers easily (and have to vary that number constantly to take into account player numbers), but the database servers are much harder to ch... Read more
Post

For the last six or so hours, we've been having some quite bad server issues. This manifests in several ways: some players getting disconnected from time to time, various actions serverside timing out, and rarely, items being duplicated or destroyed. This news post explains what we know about the situation and our timelines for fixing it.

This release has seen 11% higher peak player numbers than any previous Path of Exile release, and that would likely be even higher without the server issues. While this would normally be something to celebrate, right now it's causing some big server problems.

Path of Exile's server architecture consists of a central set of database servers and an arbitrarily large pool of game servers. We can add more game servers easily (and have to vary that number constantly to take into account player numbers), but the database servers are much harder to change.

For the first time since 2013, our database servers are overloaded. This is...

Read more External link →
Comment

We're having some server issues. More information coming soon.

Comment

It's not microtransaction related. We're unfortunately experiencing some pretty bad server issues. We'll have more information up shortly.

Comment

Originally posted by smaili13

can you ban ppl that abused that to dupe items? i dont want ruined economy on day1 ...

It's not possible to abuse this sort of rollback as it's random. We have a news post coming up shortly that explains more about what's happening.

Comment

Originally posted by Order_Number_Zero

Good luck and btw will new mystery boxes be introduced today or nah?

We've delayed its release due to these issues. We have a news post coming up shortly that explains what's going on and what we're doing.

Comment

We are looking into this as we speak. I don't have any information to share just yet but we'll let you know as soon as we do.

Comment

Originally posted by [deleted]

[removed]

I worked 12 hours yesterday starting at 4.30am. It's Sunday morning here and we've had a team of people looking into this issue since 8am. Please don't post stuff like this.