Path of Exile

Path of Exile Dev Tracker




13 Mar

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Originally posted by cybert0urist

They're just not loading from official website through the following to filters system

https://imgur.com/a/27bBoCp

Can you please try exiting to the log in screen and trying again?

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Can you provide more information?

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Console launch is March 18th 3pm Pacific Time

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Originally posted by Xeverous

For sockets specifically, base types that could never have sockets were matching false against all socket filters, even things like Sockets <= 6

That's exactly how comparison against null or NaN works - it's always false.

I have changed this in 3.10.0 so everything has 0 sockets, and will match as such.

How about other properties? Eg if I do Class "Divination Card" MapTier >= 1 will it catch cards or not? If not, then it (possibly accidentally) implements "comparison against null/nan" behavior. I'm just interested which conditions have such behavior.

I see what you mean. I just had another look through, and I think socket matching was the only case. Everything else should match as zero, not "null".

But please let me know if you find any other weird behaviour!

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Originally posted by [deleted]

[removed]

Best not to post your personal information publicly! I don't have a quick fix for you unfortunately, you'll need to wait for customer support. I'm double checking with our team to see if there is a particular issue happening here.

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March 18th 3pm Pacific Time

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Originally posted by roqlord

Any idea on when we'll see this box release? Everything in it looks amazing.

Day after launch

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Tane's concept was originally for the mystery box but fit the league theme so we moved it across. Then we replaced the armour in the mystery box to something similar.

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Feels like it's going to be a really good league.

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Originally posted by Good_Morning_Julia

Ah, thanks didn't see it. Appreciate it dad!

Check your spam folder first but yes, customer support is your best bet. They can also send a code manually I believe.

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    Chris on Forums - Thread - Direct


Update on Delirium Server Status

Today's launch of Path of Exile: Delirium saw record player numbers - a peak of 237,160 simultaneous players so far in the first hour. While we're extremely pleased at the amazing turnout for launch, there are some server issues we'd like to talk about.

We anticipated a large launch, and ordered considerably more servers than we usually do, but it looks like it's not enough, especially when coupled with an ongoing DDOS attack that has knocked some of these machines off the internet. More servers will be added to restore capacity, as soon as they are available to us. We have instituted a login queue so that the game experience of people who are logged in is less affected.

Meanwhile, our regular gameplay programming team have been processing bug reports and client/instance crash dumps to make fixes for issues that players run into. They are currently bundling the first set of thes... Read more
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Originally posted by ObscureOP

take notes new mom ;)

Lol I'm always working at league launch though!