Path of Exile

Path of Exile Dev Tracker




13 Mar

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Originally posted by PM_me_opossum_pics

Any way to get the file now that site is down?

Yes, here is the link. Although at this point I highly recommend just waiting for patching to begin in 30 minutes or so. The Delirium patch is around 3.5GB but the torrent is the full GGPK file and is 18GB.

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It's pretty variable but maybe an hour before Delirium goes live. The queues usually move pretty quickly so even if you're not there the second the queues open, it's usually okay.

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It's usually possible to start patching around 30 minutes after the realm goes down. So about 40 minutes from now, give or take.

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Originally posted by briansd9

Hi /u/RhysGGG, thank you for the clarifications, I have another question.

Resonator sockets are currently indicated by "DV" in the JSON returned from the item data API. Will this be changed to "D" to conform with the filter syntax?

Unlikely, for backwards compatibility reason

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Originally posted by Dissolator

Can you please share images of new icons? so i don't have to wait for ggpk and datamine them to add into 3rd party tool... and rgb of colors for beams would be cool to get too! :)

p.s. Does new colors only work for beams, but not for minimap icons? previously it was possible to use same color for icons and beam effect on one item.

Torrent is up lol

And yes, the new colours work for both beams and minimap icons. The beams and icons should all have the same set of matching colours.

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The description has been fixed and will be updated at launch.

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Path of Exile: Delirium launches in less than a day! We can't wait to see you travelling through the deadly mists of Delirium, encountering your worst fears and seeking valuable rewards.

The realm goes down and patching begins at: Mar 13, 2020 10:00 AM (PDT)
The servers go live at: Mar 13, 2020 1:00 PM (PDT)

The patch size for the update will be around 10.8GB on Steam.

If you're looking for some extra character slots for your account for launch weekend, we're running a sale on these right now! Additionally, this is your last chance to get Polaris Mystery Boxes[www.pathofexile.com]! It will leave the store when our next mystery box enters the store! Keep i... Read more
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/238960/announcements/detail/3849954572244320016]here[/url].
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It's coming pretty soon! Rest assured, we always try to do it as always as possible as we're aware of the benefit for people with slower internet. It's also worth noting, however, that there's also still further files to patch after the torrent before the launch.

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Originally posted by Xeverous

Isn't there a sort of distinction between matching against 0 and "null"?

For example, Class "Divination Card" will match any card. But If I add Sockets <= 6 it will stop matching any card because cards are not treated to have 0 sockets, they are treated to have "null" sockets and any comparison requiring any socket number always fails.

Is such behavior intended? Can you list what items have "null" instead of 0? /u/_xhul_ already mentioned some inconsistency for sockets with jewellery items that seems to exhibit such implementation.

We don't have any concept of "null" in the item filter. For sockets specifically, base types that could never have sockets were matching false against all socket filters, even things like Sockets <= 6. I have changed this in 3.10.0 so everything has 0 sockets, and will match as such.

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Originally posted by PUGgamers

Quick question u/Mark_GGG
Do regular spells snapshot dmg when cast? (I understand the case with long living spells (brands / cremation .. etc)

As such lets use Arc for this example.

For the senario where my spell cast will make my spell cost more than my mana bar. (Cost of cast was 98% max mana, cost after cast is 101% max mana). Will the cast instance of the spell still gain the added damage or is it removed from inflight spell?

If the spell does still benefit then an extension to the question being unleash. Will all of the casts benefit or only the first?

Nothing snapshots this damage.