Path of Exile

Path of Exile Dev Tracker




09 Nov

Comment

Originally posted by Noshei

Bex, any suggestions for things around Auckland. I'm struggling to find things to do, kings thinking I should have stayed a few more days in Rotorua.

Visit Piha. Take a ferry to Waiheke Island. Go to the zoo. Go to Kelly Tarltons aquarium. Go to the top of One Tree Hill and see a 360 degree view of Auckland. There’s a theme park - Rainbows End, But my understanding is it’s pretty weak compared to theme parks in other countries.

Comment

We don't usually reveal information before an announcement. Teasers typically happen after an announcement and in the lead-up to launch.

Comment

Originally posted by Bex_GGG

If you're going to Rotorua/Coromandel here are some spots I personally recommend:
*Rotorua Hot Pools - Lots of varied hotpools. You can camp there overnight. It's about 30 minutes from town or 15 minutes off track on your way in/out of town.
* Hellsgate - This is a classic tourist spot but it's pretty remarkable.
* Rotorua Lion Park - It's basically a lion enclosure with a petting zoo attached but it's pretty cool and not far from town.
* Rotorua Luge - This is one of those classic must-do things in Rotorua. Luge is 2 spooky 4 me though.
* Bay Brewe...

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Oh - also - don't be alarmed when you get to Rotorua and notice that it smells. You get used to it. Edit: lol since people keep asking why it smells - it’s a volcanic area. It smells like sulphur.

Comment

Originally posted by Onixou

Hey guys,

Since nobody recognize Le Toucan in the south island (actually we found 2 Poe fan and even chatted with one), here is some place you'll be able to find us in the north island. Don't hesitate to say hi, it'll we be a pleasure to encounter exile in the wild!

9/11-Wellington: 4:30 PM te papa museum 7PM zealandia

10/11-Tongariro

11/11-Waitomo: 2PM Toucan will go delving

12/11-Rotorua 2PM canopy tour

13/11-Rotorua: Waimangu volcanic valley

14/11-Coromandel: 11AM Hobbiton

15/11-Coromandel: Tbd

16/11-Aukland: Guess where ^

Also, I would like to thanks /u/Nexra for increasing the pool prize!

The pool prize, in standard, is now : - 20/20 corrupted item quantity - an original Reach Of The Council - 2 headhunters - a mysterious gift

Everyone that found us and give us their Reddit or Poe username will be eligible to receive something, we have not decide...

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If you're going to Rotorua/Coromandel here are some spots I personally recommend:
*Rotorua Hot Pools - Lots of varied hotpools. You can camp there overnight. It's about 30 minutes from town or 15 minutes off track on your way in/out of town.
* ...

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08 Nov

Comment

Originally posted by Fenrils

...QR code? I checked both my email and my account page and saw nothing there lol. Am I just blind?

We haven't sent the email out yet.

For the code on your account page, go to https://www.pathofexile.com/my-account/transactions and click "View Receipt" on your ExileCon ticket.

EDIT: Email has been sent out!

Post
ExileCon, the first official Path of Exile convention, is in a week! We have updated the ExileCon web page[www.pathofexile.com] with the schedule for the event. We'll continue to tweak the schedule over the next week if various presentations or speakers change. This news post is primarily aimed at attendees. If you're interested in just information about the ExileCon announcement livestream, then we've been slowly updating our Livestream post[www.pathofexile.com] over time.

Apply for an NZeTA b... Read more

07 Nov

Comment

Originally posted by CycloneSP

thanks for the help mark, while yer hear, can you also confirm how ele pen works in conjunction to these reductions?

using the example above with both the exposure and the conductivity, that would be -69% lightning res, and let's assume I have a perk that allows my attacks to penetrate 20% lightning resistance. Does 'penetrate' simply mean the same thing as exposure/conductivity, so it is added? This is how I've always assumed it works, but some confirmation/clarification would be appreciated.

Penetration isn't a modification to resistances at all. It's a modification to how you deal damage to an enemy - at the point you would apply their resistances to that damage, you take the (final) value of their resistances, but instead of using that value, use a number that's lower by the amount you penetrated. So it is subtractive, but due to not actually being a change to their resistances, occurs outside the order for resistances modifiers.

Comment

" Will there be videos of the non-streamed panels later?


Yes, we'll be posting developer talks and videos of other panels in our upcoming news over time, after the convention.

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This sale will run from the time of this post until Nov 11, 2019 10:00 PM (EST) in your local time.

By the way, the seasonal Halloween microtransactions are sti... Read more
Post




ExileCon, the first official Path of Exile convention, is in a week! We have updated the ExileCon web page with the schedule for the event. We'll continue to tweak the schedule over the next week if various presentations or speakers change. This news post is primarily aimed at attendees. If you're interested in just information about the ExileCon announcement livestream, then we've been slowly updating our ... Read more
Comment

Originally posted by IamnotaRussianbot

Trying to understand resistance reductions. For the example let's say I have Exposure (lightning) and Conductivity and the enemy has 50% elemental resist (high, but a round number).

Scenario 1 - The tip reads "Exposure applies -25%...". I'm interpreting this to function as 50% '-25%' = 25% of damage still resisted for this hypothetical enemy. Correct or not? Or is it '-25% of the current value', which would be 12.5% reduced for 37.5% resisted in this example.

Scenario 2 - Conductivity level 20 has - 44%. Same basic question. Is it flat reduction or percentage of current value?

Scenario 3 - I have Exposure and Conductivity simultaneously. They appear to stack. Is this correct?

My confusion comes from the fact that gear that increases player resistance says "increased", but these debuffs have the minus sign, and I understand how specific wording is in this game. I did not see it specifically in the wiki. If it's in there and I missed it please link t...

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My confusion comes from the fact that gear that increases player resistance says "increased", but these debuffs have the minus sign

The vast majority of player gear that affects resistances does not say increased or reduced, but say "+x%" or "-x%", which are flat additions or subtractions to your resistance, just like "+x Maximum Life". "increased" and "reduced" do occur occasionally for resistances, but are very rare.

"+" and "-" always directly add or subtract to/from the base value. They will only show a percentage sign if that base value itself is a percentage (such as resistances, or a chance for something to occur).

In contrast, "increased" and "reduced" always use a percentage sign, and always modify a value by a percentage of that value This is true regardless of what the modifiers are applying to. They are also applied after +/- modifiers, in defiance of mathematical convention.

"more" and "less" are like...

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