Well, after thinking about it, it seems redundant to ask this because logically it doesn't work that way.
However, Eye of Innocence/self Ignite should work because the stack should be:
I am ignited and hit>Share Suffering ignites the enemy and the burn gets removed=>Eye of Innocence hits and ignites me again (at 75% chance with current existing items).
I'm just trying to get this Cheesewheel rolling. Leper's Alms has to have some synergy.
The "take x fire damage" will occur (potentially igniting you) before the removal of ignite. In this case both are caused by the same thing, so this is effectively arbitrary, but it's that way because internally stuff that is explicitly only for a specific ailment (Eye) happens before stuff that's general for any ailment (shared suffering removing) due to the way the code is structured.
Eye's "take fire damage" is part of the "apply an ignite" process, where shared suffering removing ailments is part of the "apply all the ailments this hit will apply" process, which is a step "further out" - so it occurs after all the individual ailment functions have been called.
I read this thread and post by Mark https://www.reddit.com/r/pathofexile/comments/cd1ys7/why_doesnt_the_agnostic_interact_with_dots_in_the/etskbap/?utm_source=share&utm_medium=ios_app
But I’m still a bit confused: in summary, if im running RF + Agnostic, does that effectively translate to 20% mana degen/sec all the time (a bit more with MoM)?
Yes, if the damage taken from RF (and any other degen) is more than or equal to 20% of your max mana per second (which is very likely).
If RF is somehow dealing less damage than 20% of mana per second, then the mana drain will only be enough to exactly counter degen.
However, this doesn't and can't account for other forms of life recovery that are also countering RF - it can't "see" any other forms of life recovery, just total life loss per second, so it scales it's effect to counter that, even if you have enough regen to already fully counter the damage.
Ah, thanks for the clarification. 2 Questions remain:
Does the 60% damage bonus from the belt apply to the hit which causes me to be shocked even if the shock gets removed right after? I mean does the damage bonus apply to hits which shock the enemy and me?
If I am an Elementalist and use a skill with lets say 98 cold, 1 fire and 1 lightning damage, crit and apply a shock and an ignite on myself due to Eye of Innocence, do I need to hit a second time or does all that damage apply all those ailments? It seems I was never shocked while wearing Leper's and Maligaro's because it appearently was cleansed right after application.
Or in short, does this setup do anything at all damagewise.
1) No. First the damage of the hit is calculated. You aren't shocked yet, so that modifier isn't in effect. Then the calculated damage is applied to the enemy - this shocks the enemy, and because of the reflection, the same shock application also applies to you. Once shock application is done, shared suffering sees that you applied a shock, and thus removes shock from you.
2) I'm not clear on specifically what you're asking here, could you please clarify in more detail what interaction you're asking about?