Phasmophobia

Phasmophobia Dev Tracker




25 Dec

Post

  • You will no longer get Point Hope as a weekly challenge map
  • Years with an extra week will no longer break the weekly challenge on the last week of the year
  • Fixed localisation issues with the Holiday event in some languages

If you experience any issues or want to give feedback, please join the official Phasmophobia Discord : https://discord.gg/phasmophobia
Thanks,
The Kinetic Games Team
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

11 Dec

Post
    cjdxn on Steam - Thread - Direct

  • The Holiday 2023 event is now active! The event will last around 3 weeks
    • Instructions can be found on the main menu event button
  • An error message will now show if you fail to connect to Unity Gaming Services


  • Updated the textures, audio, and effects for the Summoning Circle
  • Flashlight III Upgrade now costs $3000 (up from $2500)
  • As Spirit Box I range is only 3m, we've lowered the “far” Spirit Box response’s minimum distance to 2m, from 4m
  • Lowered the volume of DOTS Projector III

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 Nov

Post
    cjdxn on Steam - Thread - Direct

  • Added the first wave of Steam Achievements! Check out the Achievements section on Steam to see how to earn them. More achievements will be added in future updates.
  • Added an option to enable Screen Space Ambient Occlusion for VR


  • Removed Halloween Event
  • Adjusted the sky effects when you are dead
  • Reduced translucency on medium tents slightly to stop them from glowing so much when a DOTS is placed inside
  • Both campfires in Maple Lodge will now have a max hearing range of 5m and are the same volume
  • The Maple Campsite Chem toilet will now behave similarly to house closets and lockers when hiding
  • Brightness w...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Oct

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    cjdxn on Steam - Thread - Direct


Welcome back ghost hunters, we've got some news for you.


  • Halloween Event 2023 has been added, instructions can be found in-game on how to receive this year's spooky ID-card badge and trophy! The event will last around 2 weeks!
  • Maple and Prison are temporarily unlocked at level 1 to allow new players to complete the event


  • Maple Lodge Campsite has had a complete layout revamp, featuring a new reception building, two separate campsite areas, new assets and areas, more hiding spots and greatly improved performance
  • Added new rain sounds in both...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Oct

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    cjdxn on Steam - Thread - Direct
Welcome back, we've got some news for you!

Any information and images are Work In Progress (WIP) and may change drastically before releasing



Dear Phasmophobia Community,

We'd like to express our deepest gratitude for your support and excitement for our console release.

As we still try to adapt to our new remote working life after the fire incident and to establish a new office, we've encountered unforeseen challenges in adapting the game for consoles. These combined factors have affected our development timeline more than we initially anticipated.

Additionally, in preparation for the PlayStation VR2 launch, we have been diligently reviewing the game's performance and optimizing it across all maps to ensure a seamless experience for all of our console players. In this regard, we had to rework Maple Lodge Campsite with ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Sep

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  • Improved VR target priority
  • Improved VR grab performance, accuracy and reliability
  • To fix a UI bug, the VR journal is now bright when grabbed
  • Further optimisations to Sunny Meadows
  • Changed the rendering path back to Forward from Forward+ due to graphical issues
  • Optimised Maple Campsite
  • Optimised VR cpu usage across all maps


  • You can now close tent doors again
  • You can no longer exploit custom difficulty multipliers by not applying it
  • You will now drain sanity when the fuse box is off when the room light is turned on
  • Player cards and scrollable areas ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

06 Sep

Post

  • Removed the 100% initialising text once VR has finished loading to allow for a smoother loading transition
  • Improved VR distance grab
  • Lowered the number of photos needed for the 3 star footstep weekly task
  • Increased VR players grab distance by 50%. This does not affect teleport grab

  • The sanity system has been replaced to increase cpu performance.
    • Sanity is no longer based on the light around you and will now stop draining if the main room light is on
    • Large rooms with a lot of dark areas (e.g. Sunny Meadows Hallways) will now drain at 80% of the sanity drain rate if the room light is on


    ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

25 Aug

Post

  • You can now rebind the interact button on gamepad


  • The left-hand VR orientation for emf reader T3 is now correct
  • The VR journal now works in Training
  • The spirit box and UV flashlight will no longer prevent you from being able to strafe in VR while it is on your belt
  • Motion sensor T3 can now be placed in VR
  • You can now light incense T3 consistently in VR
  • You can now light firelight T3 consistently in VR
  • The VR Journal can now be easily grabbed when on your shoulder
  • The shop TV no longer turns on and off for all players when a VR player focuses on it
  • Salt lines n...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

24 Aug

Post

  • Gamepad players can now press the south (Xbox - A) button to quick access the main menu board
  • You can now press the east button (Xbox - B) to exit the spirit box text voice recognition without dropping the item


  • Pressing the east button (Xbox - B) while the journal is open will no longer drop the item you are holding
  • Doors will no longer get stuck while held when using a gamepad
  • Placing a crucifix will no longer sometimes push it through the floor, but photos will be temporarily worse
  • You are no longer counted as being inside the truck if you push the spirit box into the truck wall from outside
  • Ignitor tier 3 now corr...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post

  • Interact and Primary Use controls have now been swapped for gamepad to allow for easier gameplay
  • EMF reader T2 is now 2m range as stated in the shop description


  • Photo cameras are no longer taking photos in portrait mode (regression since 0.9.0.4)
  • Dead body photos now work after the ragdoll animation has completed
  • Three star ghost photos are now easier to take
  • Haunted Mirror can now have its photo taken whilst upside down
  • The ghost will no longer have a high chance to fail to show DOTS if there is a room above you or the ghost
  • When looking through the room divider in the downstairs Grafton be...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.