Planetside

Planetside Dev Tracker




01 Oct

Post
    RPG_Wrel on Forums - Thread - Direct
War Asset Costs Overhaul Changes to Map-based Resource Gain
  • Upon a successful capture, bases award their full resource value to any participating outfits above a contribution threshold of 1000 score.
  • Outfits who own a base continue to gain resource ticks over time once every 5 minutes, (no changes from Live.)
  • Sanctuary no longer offers resource trading.
  • Expeditions have been retooled to provide larger resource drops with a consistent conversion.
  • Assets can no longer be Overclocked at all. This is an experiment to see if the slowed pacing, coupled with the resource changes below, result in more diverse war asset usage.
War Assets now have resource type associations drawn more exclusively with their desirability. Auraxium-based Assets
  • Light ANVIL
    • 5 Auraxium for 3 ANVILs
  • Medium ANVIL
    • 25 Auraxium
  • Heavy ANVIL
    • 50 Auraxium
    ...
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Post
    RPG_Wrel on Forums - Thread - Direct
PC servers will come down Thursday, October 1, 2020, at 6am PT (3pm CEST), for the game update below. Downtime is expected to last up to four hours. -- There were warning signs. We rely so much on this technology, and yet understand so little. An inconsistency here, an outage there, the occasional soldier lost forever in the data. We overlooked it all because we had no choice... Did we have a choice? I still haven't heard back from the 50 who were there at the time of collapse. They could be gone, too. Lost forever in the data. Forever in the data. - Amelia Sjera, log entry 0605 -- The Shattered Warpgate After months of work, the time has finally come for this massive, multi-faceted update to make its way PlanetSide. With The Shattered Warpgate, we overhaul the icy continent of Esamir, introduce an entirely new Campaign and Mission system, revamp Outfit resource accumulation and War Asset costs, and refine many other a... Read more
Comment

Originally posted by lambusado

Hope it is for chapter.

I like your negotiating style, son.

Comment

Originally posted by Erilson

OH. MY. GOD.

2750 certs. Damn son.

By the way, is this for each chapter, or the entire campaign?

Esamir: Northern area of the eastern river should now have a kill plane.

Fixed on the day reported, nice!

The entire 3 chapter campaign. Active members will have it included at no Cert cost.

Post

Hey everyone,

The following changes have been published to PTS. The server has been updated and is now unlocked. If you encounter any major issues, please let us know.

  • Fixed an issue where Bastion terminal were missing their faction colors.
  • Outfits: Fixed a longstanding issue on Live where the player BR would appear incorrect on Outfit Applications after the outfit leader, logs off and back in with applications pending.
  • Tutorial UI: Fixed a bug when clicking the “Exit Tutorial” button in the "ESC" menu it will take you to the world map. If you exit that screen and bring up the "ESC" menu again the "Exit Tutorial" button would be gone. Forever.
  • Misc Campaign UI polish and aesthetic improvements.
  • We’ve incorporated the final Campaign opt-in costs:
    • BR 1-10 = 100 Certs
    • BR 11-20 = 250 Certs
    • BR 21-30 = 500 Certs
    • BR 31-40 = 750 Certs
    • BR 41-50 = 1250...
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30 Sep

Post

The publish to PTS is now underway and the following issues have been resolved. We expect to publish at least one final build to PTS tomorrow (Wed) in advance of the Thursday morning Live publish, which will include final translations and a few minor outstanding bug fixes. As usual, please reply with any new issues you encounter with the new build.

Thank you.

  • Support Duty: Updated mission description text to make it more clear that objectives need to be completed in the Shattered Warpgate region.
  • Mani Processing Plant control point can now be captured.
  • Mao Tech Plant now has a Colossus terminal.
  • Fixed a bug with the ASP menu screen displaying boxes instead of the proper characters when CN/RU languages are selected.
  • Recover Lost Intel: Adjustments made to NPC respawn times.
  • Final Campaign Chapter dates are in.
  • Misc mission tuning, text and progression bug fixes.
External link →