Planetside

Planetside Dev Tracker




28 Sep


27 Sep

Comment
    /u/Wrel on Reddit - Thread - Direct

Originally posted by Cha_Fa

does the player gain an immunity effect vs this specific nade after being hit 1 time? if no, any chance to rework the ocular shield implant to make it more useful? (such as delete the need to use a Medical Kit or Restoration Kit to gain immunity or raise effectiveness to 50% at level 5).

i would start equip it if so.

also any chance you're working to fix the bug with nades not showing when ADS? it does not help your point...

any chance to rework the ocular shield implant to make it more useful? (such as delete the need to use a Medical Kit or Restoration Kit to gain immunity or raise effectiveness to 50% at level 5).

I'd say there's a good chance of this. Ocular Shield doesn't justify the opportunity cost most of the time, but if it had a stronger tier 5, and some better scaling at earlier levels it'd probably see more use.

also any chance you're working to fix the bug with nades not showing when ADS?

Not currently. Last time I asked which was a couple years ago, it wasn't an easy problem to solve. It's not that they don't show while you're ADS, it's that they use the same 50% opacity reduction as other HUD elements on that layer, and when they're rolling around at your feet they can be easy to miss.

Post
    /u/Wrel on Reddit - Thread - Direct

Hey everyone. I don't typically like to follow up topics where people are hurling personal attacks, but in spite of that, I wanted to let you all know that your voice is heard when it comes to feedback.

For context, buffing and debuffing is an experiment we've been trying out more over the past few years with damage over time effects, various implant benefits, snares, health or armor increases, all sorts of things. Some of these effects have meshed well, some of them haven't, and others are still a question mark. For the long term health of not only PlanetSide 2, but any future projects we'd want to do in the genre, I believe it's our duty as developers to find the edges of the creative boundary box. Even in a game almost eight years old.

That's the heart of it. If you don't agree or care about anything else, at least take that away.

In regards to BEC Ammo/Condensate Grenade specifically, the majority of the contention stems from the rate of fire reduction. ...

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26 Sep

Post

UPDATE - 730PM (Pacific)

We're preparing to publish some changes that address an issue where some characters will have the Campaign expire and unable to continue progress. Unfortunately the fix requires resetting all current campaign progress on PTS. Please reply if you encounter any issues once you login again after the update.

Hey everyone,

Thanks to all that have checked out the latest PTS build - we received some good feedback and bug reports. The team is continuing to comb through feedback and bug reports over the weekend and we plan to continue publishing a fixes to PTS throughout the weekend.

PTS has just been updated with the following fixes:

  • Missions: Insulation is now available when Bio Analysis and Kite and Key are completed.
  • Missions: Fixed an issue with front Line spawns not having objectives, resulting in not being able to accept.
  • Players should now be able to complete the Bio Analysis mission. **N...
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