Polytopia

Polytopia Dev Tracker




02 Mar

Comment

Originally posted by Shadrixian

🤔 did you just pull a "he doesn't work here anymore" on us lmfao

Yes, and the bit about secretly killing and eating him was a joke...

...or was it?

Comment

Originally posted by _the_glitch-_-

Damn. Is it ok if i ask what happened? Im just a bit curious as to why he was removed

He just left the business and then was replaced later.

Normal business stuff

Comment

Originally posted by _the_glitch-_-

Damn...il always miss cyclops boi. Is there anywhere i can find the original image though?

No

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment

Originally posted by Johncrodo

Please direct me to where I can find the lore, oh mighty Zoythrus

There's no lore for this....

Comment

Originally posted by ShotConsideration173

😭

It's best to walk away before someone gets hurt.


01 Mar

Comment

The guy you're thinking of was....removed.....

Comment

Originally posted by SpaceNoob_10

Is there only a link for android? I’m assuming so because well apple is apple. But if there is one for iOS that would be amazing!

Comment

Originally posted by Arngrim1665

Word, I was just wondering if the balancing was setting up for the new tribe

It is. :)

Comment

Originally posted by mr_pineaple

Where did you get that is a "lightning based tribe"? i'm curious cuz the only info i got is about them being called "the ancients"

They are one and the same.

Comment

Are you using Android or iOS?

Post
We are happy to announce another month of Polysseum! This month we are playing Imperius!


How to join?
  1. Open The Battle of Polytopia -> Multiplayer -> Tournaments. Once you find the tournament that suits you, click "Join".
  2. Follow our Tournaments Hub[www.challengermode.com] on Challengermode and find your favourite tournaments.
Don't forget to confirm your participation 15 minutes before the tournament start.
You can find more detail... Read more

29 Feb

Comment

Originally posted by DTJ71

Thank you. I'll start playing and give feedback.

Has the staff given much thought to machine learning?

Yes.

It's a pain and far outside the scope of the game

Comment

Originally posted by DTJ71

I'm looking forward to this part of the beta (along with all the other changes)

- Improved AI, better at picking what unit to train, better at improving cities

I play on mobile, so I'm waiting for it to become available.

It is available on the mobile beta

Comment

Originally posted by BeowulfBoston

Thoughts after playing a dozen or so Perfection matches on Steam (also played a few matches on my phone to compare):

  • The overall pace feels much better, since you're no longer rushing to get your economy started and your first temples built by turn 17.
  • Matches overall feel better-paced and even because the pace of growing your economy is steadier.
  • City planning is even more interesting now and requires thinking ahead to determine the optimal layout for both maxing out your markets and your population.
  • I didn't notice the bomber drop in power much, but I did notice that I was building more balanced armies as a result.

Glad to hear it!

Comment

Originally posted by sirnicktik

But do you have any plans to buff Yaddak in the future at all or are you happy with how they are right now? I once made a post suggesting that Yaddak could start with 4 roads surrounding their capital in the cardinal directions to help them in the early game. Did something like this ever come up when discussing possible buffs for Yaddak?

It did, but there was no definitive interest in it.

Right now, we actually don't consider Yadakk bad. They're honestly in a pretty decent spot objectively, people might just need more time to get used to the Market/bridge buffs


28 Feb

Comment

Originally posted by Historical-Rent7210

Sorry, I think I was unclear, I was suggesting this as a change for all of the tribes, it would just affect Yaddak the most since they're based on roads.

So, issue with this suggestion specifically is that the main point of the nerf was to nerf roads in your empire.

Because of such, we currently have no plans to bring them back to 2* in any capacity