Polytopia

Polytopia Dev Tracker




18 Aug

Comment

Originally posted by SandmanIIX

Tell me more, i haven’t updated

Please update


17 Aug

Comment

Originally posted by Wild_Honeysuckle

I’ve seen them use cloaks. Not necessarily effectively, but they do use them.

A while back, when cloaks were first introduced, they’d use them a LOT. It was annoying. I suspect they toned it down deliberately

We did

Comment

Originally posted by SnooSprouts7283

Fair point

IMO it’d be stupid to just nickle-and-dime people just so they can TEST a tribe, but as long as it unlocks forever even after beta I don’t see too much of an issue with it.

This isn't our doing, but just how Testflight works.

The Android beta, for instance, makes you buy the thing.

Comment

Originally posted by SnooSprouts7283

Can’t they just get Aquarion for free? At least in the iOS beta IIRC in app purchases are not actually charged and it’s for testing purposes entirely

They might not have IOS

Comment

That's an easy fix - buy Aquarion

Comment

Originally posted by SneakyTrumpet21

Love this rework, only issue i’m facing is the inability to expand water infrastructure besides water temples. In both games I’ve played since, two of my cities are an expansion away from multiple aqua crops but lack any tile but water. Are the atolls supposed to give a population and something’s wrong on my end? This also makes the lost aquarian cities hard to defend only able to support four armies at a time

Nope, the Atolls are working as intended


16 Aug

Comment

Originally posted by Stock_Permit_8888

will this update be coming to the switch?

Yes, at some point


15 Aug

Comment

Originally posted by Dirtyfrog51

Might be the coldest thing I've ever made

How'd you get my glasses?

Comment

Originally posted by CloudyStarsInTheSky

Pretty sure that you mean u/zoythrus

I've been summoned!

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
The new reworked version Aquarion is here! They now have mermaids that can rule both land and sea, hang out with Sharks & Jellies and discover lost cities in the ocean.

14 Aug

Comment

Originally posted by Sivetus

but it'd be really cool with archers and they're quite underpowered vs riders anyway, could be nice for them

Tbf, Riders are meant to counter Archers

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
As of this moment, we have no plans to add Workshop support.
Comment

Originally posted by TemporaryTight1658

Well, so the game does not have a cannon. Because Midjiwan doesn't want.

Exactly


13 Aug

Comment

Originally posted by TemporaryTight1658

No. It's a skin.

Exactly.

We didn't want to add a Cannon unit, so we added it as part of a skin.

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
There is NO shared account system. You'd have to buy them again on mobile.
Comment

Originally posted by TemporaryTight1658

I proposed the Balistics skill. (Maybe for a canon unit, not a Catapult idk)

R = Range

A = Attack

1R = 4A (Like Giant Crab)

2R = 3A (Like Swordsman)

3R = 2A (Like Archer)

4R = 1A (Like old small boat)

The game already has a cannon unit.

Comment

Originally posted by Ultimate_Castform

How about 6 Attack Catapults that cost 5 stars? (And maybe also remove the Persist skill from Knights??)

And these, kids, are some examples of things we never plan to do! :D