Polytopia

Polytopia Dev Tracker




01 Nov

Comment

Originally posted by TemporaryTight1658

so kiko is basically hard nerf. Why not giving kikoo strating tech as Fishing, and ports be maybe a start tech for an other new tribe

Not really. Many are suggesting that it's a straight buff for Kickoo, making them stronger than the live version.

Post
Polysseum is The Battle of Polytopia competitive tournament series open for everyone to train their skill and fight for the win!

Changes coming this November Map changes
Based on the community feedback, we are returning to the Small Map. Starting with Small Drylands, then moving to Small Lakes the second week and finishing the series with Small Drylands again.

Increased tournament capacity
Since the map is bigger this month and a 32-player tournament on Small Map would take longer than a few hours, we are introducing tournament splitting. It might sound confusing, so bear with me.
  • There will be a maximum of 16 players per tournament.
  • But a maximum of 3 tournaments will be created daily, which means, if there are enough players on a waiting list, Challengermode will create up to 3 tournaments with 16 players in each, accommodating up to 48 players.
  • The minimum number...
Read more
Comment

Originally posted by whocouldleave

How will Kickoo starting city generation work now that fishing is in oceans? There are never ocean tiles in a starting city

Fish are both in Coasts and Oceans, not just Oceans

Comment

Originally posted by BrainDeadWarden

Any chance the update comes this year for ios

Yes

Comment

What are those blue things with the stripes?

I haven't seen them in the beta.

Comment

Originally posted by project_dot

are you able to “create” aqua farms? like you can create a farm by building a forrest and them burning it

No

Comment

Originally posted by TheMaliElf

Wow, instant reply lmao.

Thanks for clarifying. I always thought that was intentional. Kinda like you seeing smog and flames out the destruction of a rival civilization from miles and miles away.

I remember when my brother graduated middle school someone’s house caught on fire and we saw the smoke from like 10-30 miles away

Well, kinda.

It was added in the previous update as an experimental feature, but removed due to some pretty extreme fan backlash.

Like, you might be the only one who liked it. :P

Comment

Originally posted by TheMaliElf

No clue why you removed the burning city effect, seems unnecessary. I’d personally be very against that, but beggars can’t be choosers 🤷🏿‍♂️

The burning city effect is still there, you just don't see it through the fog anymore.


31 Oct

Comment

Originally posted by giono11

Do you plan on adding these changes to the IOS app?

Yes, but after we're done developing it

Comment

Originally posted by Jovvie510

Are there plans to rework/buff certain techs? I feel like the often less advantageous techs like free spirit, spiritualism, and meditation could use a buff.

Yes, but not in this update

Comment

Originally posted by kabajau

Idk about the sailing before fishing thing. A port is very expensive in early game.

That's why we did it, to make getting on the water a smidge less appealing.

Comment

Originally posted by Adventurous_Dress832

Strangely, my first comment got deleted so I ask again with my second account. I think those are great changes, but I actually liked the original design for the rammer better. Why did you feel the need to change it?

We wanted to make it look more "robust" and better suited for its job.

Post
Hey Polytopians!

You spoke, and we listened! We’ve made some changes to the Path of the Ocean update in the beta, and we’d like to see what you think!

If you haven’t seen the previous post or just want to be reminded about what we’ve added, we encourage you to take a look at it by clicking this link.

Let’s Start with the Important Changes We’ve Swapped Fishing and Sailing

As you can see, we’re playing around with an interesting change that we think should slow down everyone’s want for naval just a li... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Oct

Comment

Originally posted by Adventurous_Dress832

Nice, thank you for answering.

It would probably be cool if there is one skin you can unlock but only if you got 100% with all tribes in domination and perfection and got all achievements or something in this direction.

Any chance something like this could be happening or do you want to only introduce purchasable skins?

Right now, our plan is only purchasable skins.

Helps us monetize between updates/new tribes.

Comment

Originally posted by Dombot23

I’m dying for new skins, especially Quetzali.

They're coming. :)

Comment

Originally posted by Adventurous_Dress832

Is there a chance that you will bring out more skins for the tribes after you gave everyone its first skin?

Potentially