Polytopia

Polytopia Dev Tracker




15 Aug

Comment

Originally posted by ErikBeastling

When you say rebalance do you mean changing it to better represent which player is leading the game?

More like Midjiwan has commented once or twice about overhauling the score side of things.

No clue if it will happen or not.


14 Aug

Comment

Just wait until we rebalance score eventually. 😜


13 Aug

Comment

Originally posted by TheMightyNarnan

Are there any plans to rework temples and overall ai-mo tech tree?

I can't talk about it, sadly.

I can say that changes are coming, but I can't go into specifics.

Comment

Originally posted by gua_lao_wai

...but a single knight taking out unlimited units in one move isn't? 🤔

Yeah, actually, as it can be pretty easily countered, assuming you use stronger units and space them out a little.

Comment

Originally posted by gua_lao_wai

oh really? sure it'd be better... but not game changingly better surely?

Midjiwan said it's stupidly OP

Comment

Originally posted by gua_lao_wai

They're definitely not strong enough for a tier two unit, for sure. Not sure if your suggestion would cut it tho...

My suggestion would be to allow ability after movement (heal/convert), giving them much more tactical usage. Potentially bump them up to 8 star cost if needs balancing match most of the other tier two units

Midjiwan tested "dash heal" and says it will never see the light of day. :P


10 Aug

Comment

Originally posted by unoriginal-uinta

damn, I’ve known about that for ages but just assumed it was a balance feature…

We've added plenty of things to prevent you from harming your allies. This is no different.


09 Aug

Comment

Originally posted by 777Ayar

Zoythrus, I once read your comment that the Team was looking to somehow buff mind benders.
I think a great change would be for Healing to be for only one unit but with a range of two. Has the team had similar solutions in that regards? Thank you.

We've had a lot of ideas on how to buff them. The bigger question is what we want the Med/Phil branch to become.

Comment

Originally posted by Spiritual-History921

The nerfed version is not worth the extra cost

The extra cost is a joke, first and foremost.

They could have been made to be the weakest tribe in the game on purpose....and they'd still have the highest price.


08 Aug

Comment

You can fix this temporarily by disabling iCloud syncing for Polytopia

Comment

Luxidoor was "top dog" for the longest time until we nerfed them.

Comment

Originally posted by Squint-Eastwood_98

I've heard of efforts to train an ai/engine to play Polytopia, like with stockfish and chess. Did that get any further along? I'd be interested to see if an engine would agree about bardur.

Nope, was never meant to become anything.

We handed it off to the developers of DeepMind as nothing more than a curiosity for researchers, not to create a new AI or anything.

Comment

Originally posted by Ok_Hippo7272

Any idea when that will be?

Hopefully soon


07 Aug

Comment

Originally posted by Klipi129

when aquarion rework tho, been waiting for 5 years

After the Naval Rework

Comment

Originally posted by TheMightyNarnan

We will keep posting till the end of time!

See you then. ;)

Comment

Hey guys, we know. :/

Comment

Originally posted by SnooSprouts7283

I see.. is Aquarion involved in the Naval Rework considering reworking Naval Combat requires Aquarion to be changed accordingly because of their reliance on water?

Yes, but most likely not immediately. Gotta take steps to get there.

Comment

Originally posted by SnooSprouts7283

“zoYthruS wHEn aRE tHe anCieNtS cOMing?????”

-literally everyone.

(Honestly I get their point, a progress update or some kind of Estimatum would be really cool but of course people need to put some pressure off of you and the rest of Midjiwan)

Sadly, there is no ETA as of this moment. They've been out on the backburner as we focus on more pressing matters, like the naval rework.