Polytopia

Polytopia Dev Tracker




02 Oct

Comment

Originally posted by ConstantStatistician

True. It happens with real animals in real life. Some deer have been recorded eating birds. But they aren't obligate carnivores - that's an animal that must eat meat. Animals that primarily eat plants or fungi and only the occasional meat snack are still considered herbivores. Just a little science lesson!

Yeah, I did some research and realized that the term I meant was "opportunistic carnivore", not "obligate".

So, yes, they're still herbivores, but munch on meat now and then.

Comment

Originally posted by ConstantStatistician

https://polytopia.fandom.com/wiki/Hoodrick#cite_note-2

They're said to enjoy Hurgh mushrooms, though!

They are herbivores that munch on mushrooms....but also might gore and gobble up a Polytopian for a nice boost of protein.

These things aren't mutually exclusive

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
Polysseum is The Battle of Polytopia competitive tournament series open for everyone to train their skill and fight for the win!

Last month, we saw overwhelming support from the community, with tournaments filling up within a few minutes. Since Polysseum is becoming increasingly popular among players, we are adding more tournaments and a few more changes*.

New tournaments
We are keeping existing tournaments and adding 4 more weekly to accommodate early risers in Europe and players from East Asia and Australia.
  • Tuesday 11:00 UTC+2 / 20:00 UTC+11
  • Thursday 11:00 UTC+2 / 20:00 UTC+11
  • Saturday 11:00 UTC+2 / 20:00 UTC+11
  • Sunday 11:00 UTC+2 / 20:00 UTC+11
So the whole schedule will look like this (UTC time):

More players
We had, on average, 22 pl... Read more

26 Sep

Comment

Originally posted by Krraddogg

Yeah, well... You're probably f**ked.

Given the map size you should have an eco advantage (because Aquarion sucks at this), and once you do : Battleships are a lot more expensive but still stronger than tridentions. If you can't win these fights, it means that OP tridentions (best unit in the game.), won.

Hopefully the upcomming naval rework will make this more entertaining both for the Aquarion and non-Aquarion players.

I'm a very experienced player, but I have yet to see how you are supposed to defeat truly-late game Aquarion... Because these f**king tridentions are OP.

By the way, dear u/Zoythrus, please do something about that (10hp) before release.

Don't worry, we're very aware.


22 Sep

Comment

See? Diplomacy good


20 Sep

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Yes, that's the case.

No, we don't have any plans to change it.

19 Sep

Comment

Originally posted by Comcaded

You were talking about Bardur, are there plans to nerf them?

We've got a few ideas floating around the office about it.

Comment

Originally posted by Comcaded

We're still waiting

We have no current plans to revert the nerf.


18 Sep

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Live Games are designed to keep games short. You can't turn off the timer, as that'd defeat the purpose.

You may want to play 24 hour games instead.

15 Sep

Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Hello,

We are aware of these changes and are keeping up with any developments related to them.
Comment

We're looking into it


14 Sep

Comment

Originally posted by Vast_Ad2978

I am for anything that decreases overuse of rider/roads and the hex spam

;)


12 Sep

Comment

Originally posted by Complete_Pilot7823

I play every few weeks and have been on it nearly consecutively forthe past week or two, it just feels suddenly way more difficult, I'd say more along the lines of unforgiving.

We haven't released any AI updates in a long time

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
Player kicking/skipping will be re-enabled in a few days, after we can verify everything works as intended.

General:
  • Improved user experience flow with instant tournament
  • Updated Unity purchasing package, hopefully to help fix purchasing issues
  • Updated About page and credits screen
  • Performance improvement when sending out Explorers
  • Performance improvement for city connections, hopefully reducing loading lag

Bugfixes:
  • Fixed games broken by our recent server issues
  • Infinite growth bug fixed
  • Player sorting in win screen adjusted
  • Resigned players now show as bots
Comment
    Zoythrus™ on Steam Forums - Thread - Direct
Update 2.7.2.10983

Player kicking/skipping will be re-enabled in a few days, after we can verify everything works as intended.

General:
- Improved user experience flow with instant tournament
- Updated Unity purchasing package, hopefully to help fix purchasing issues
- Updated About page and credits screen
- Performance improvement when sending out Explorers
- Performance improvement for city connections, hopefully reducing loading lag

Bugfixes:
- Fixed games broken by our recent server issues
- Infinite growth bug fixed
- Player sorting in win screen adjusted
- Resigned players now show as bots