Curious as to your approach to foliage application. Do you use foliage tool, procedural foliage volumes, material blends ... mix?
All of the above- we begin with a procedural system, and then so much hand painting/tweaking!
Curious as to your approach to foliage application. Do you use foliage tool, procedural foliage volumes, material blends ... mix?
All of the above- we begin with a procedural system, and then so much hand painting/tweaking!
The return to Sanhok in Season 8 will reveal a whole lot of facts about the Battlegrounds, including bits about the characters driving the story, and we want players to get in on that excitement with the PUBG Passport 8.1 Sweepstakes.
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PC Player.
- How are the group calls going during the pandemic between the PUBG Dev team , any funny moments that you guys can share with us ?
- How long does it takes for the Design team to plan and release a map , and is there a pattern that every 2 seasons there will be a rework on the oldest map ?
Much love, Shock
My team has a Slack video meeting every morning at 10:15. We've had a few "hot mic" moments with other people, pets, and/or grandfather clocks in the households. Pro-tip: a headset with a wide band on top helps cover up the occasional bed head combined with a coronavirus-induced lack of a haircut for 6 months.
The every 2 season thing isn't necessarily a fixed pattern. It's just how these last 2 happened to work out.
Hello!
I see that you're all working at the Madison location, so this question isn't so much PUBG focused as more Madison-related. I know Madison has a really big Ultimate Frisbee scene - do any of you or anyone at your office play Ultimate? I'm a big fan of both PUBG and Ultimate, so figured I'd check!
Thanks for your work continuing to update and improve the game!
Console: Xbox
I used to play in MUFA before I sprained my ankle and got old and fat. I still have my team t-shirt from 1999. "Army of Darkness" forever!
Will loot truck be added to all maps in the future?
PC
thank you >3<
That'll probably depend on the feedback we get from the player base.
What is your favorite new change or aspect to Sanhok?
Thank you. (PC)
For me, the Loot Truck. I like hunting the squads hunting the truck!
Will there be any new fundamental changes to PUBG included in Season 8 that we have not heard of yet? (For example, when the Black Zone was added to Karakin) If so, what specifically will be added and are they Sanhok exclusive or will they be for all maps?
Thank you. (PC)
There is some more mid-season content coming, yes. You'll see them first on Sanhok. Whether they make their way to the rest of the world will probably depend on the players' reaction to them.
PC player:
What are your favorite maps from other games that you have played in the past?
I played way, way too much Office in CS. Also, I was lucky enough to work on five CoDs, it was a pleasure to art direct Octane on Ghosts- that might be my favorite CoD map!
PC player
Will there be more skin on the weapons dropped from the loot truck?
Find them and see!
100 percent- we love that idea. As designers, we love giving players situational, interesting choices- and a lootable parachute absolutely ticks that box. I imagine it would need to take up a ton of space in your inventory to balance the freedom of choice it offers.
Vest skins are a great suggestion!
Finally- yeah, we all love hardcore mode as well- you know, it's counter-intuitive, but HC rules (higher damage/no revives/quicker TTK) are typically more forgiving for beginner users, which could be a good thing...
ooh... cool ideas!
[PC]
Without giving too much information away, can we expect some more major content in the coming months, or before 2021? Thanks for doing this AMA! Really cool of you guys!
Probably :)
So it's one of those "our weakness is our strength" tropes: we've got an international team, with a ton of different work/gaming experience. This means we're all coming to the table with different processes and assumptions, which can of course cause friction. The challenge then, is you've got a lot of smart, talented developers with strong opinions. And there's the opportunity- to see issues from a very different perspective, which I'd like think has made the entire global team stronger.
Also- our Slack has a translation bot that hurts as much as it helps. I'm very grateful to our amazing interpreters who keep this crazy train on the tracks!
Sometimes I have a meeting at 7am. I hereby apologize publicly to everybody else in them. I can't help what happens before the coffee kicks in.
Also, there's nothing quite like having another language auto-translated back to you to make you appreciate how quirky your own language is (try moving the word "not" around an English sentence to see what I'm talking about) and how awesome your team of interpreters is!
Hi,
Why did you not make esports vehicle hard spawn locations 100% chance of vehicle spawning in ranked mode?
PC
It's not really my team- but from my perspective, I think ESports functions as "PUBG as a competitive contest" and Ranked is aiming for "perfectly distilled BR experience". And I think a big part of the PUBG BR experience is "no two games the same", and the variety of player stories that come from the world being somewhat unpredictable. I'm sure that's not the answer you were looking for- but I kinda think that's the deal.
Hey PUBG devs, wanted to say thanks for having a significant number of items on this pass being regular, even tactical skins that breaks from last season’s fortnite-esque look. I’m one of the few people I know that really enjoyed Sanhok pre-update, so I’m looking forward to trying this out.
As an Xbox console player, I would like to see the follow system and frame rate fixes (especially for smoke grenades), any input on that?
I'm glad you dig the skins this pass- we're trying to offer a variety!
So I can't speak specifically on the Smoke Grenade issue (diff team, sorry), I can say from the world team- when we approached this map the philosophy was "leave it better than you found it", meaning players don't care about new content if it plays worse. So every blade of grass, rock, tree, and building has been remade to look better, and be more performance (less verts, smarter, fewer materials, better LODs). Our texture memory, for example, is in a better place from legacy Sanhok. So we are doing our part to save you sweet frames! =)
Will we ever get another special game mode like fantasy royale again? I remember there was a 45 ammo event back when sanhok first came out.
Xbox player. Gamertag WithjusTapistol
Probably.
Hello to all,
Has the optimization of map been improved?
[PC]
Yes.
Hello All! Console player here wondering if the new gliders on Airstrip come with fuel already? Will looting a gas tank be required before flying them as it is now
At the moment, the gliders are Bring Your Own Gas.
Not sure if we're supposed to respond here, but Sanhok already has very high loot, I can't imagine this Loot truck offering anything worthwhile that can't be easily found already on Sanhok.
I'll wait till I can play it but seems like a potential "gimmick".
that's all we ask!
Was the radio style backpack which ‘Alex the PUBG DEV’ tweeted an image of on twitter simply a great looking backpack or does it have any new or improved traits to the PUBG experience?
Thank you. (PC)
Alex always seems to find things he's not supposed to find.
As seen in this upcoming season there are skin set’s dedicated to specific individuals (Mad Malhotra’s, Lunchmeat, Lawan, Julie Skels, & Duncan Salde) will these characters be included with the PUBG lore/storyline?
Thank you. (PC)
That'd be cool if they were.