Rainbow Six Siege

Rainbow Six Siege Dev Tracker




28 Jul

Comment
    Ubi-WheelyDuck on Steam Forums - Thread - Direct
Hey there,

Thank you for reaching out!

At the moment, we can only support in English, French and German here.

Could you please translate your post into one of those languages so we can see how we can best help?

Otherwise, you're more than welcome to open a ticket through our Support Site[ubi.li] and an agent will get back to you in your preferred language.

Thank you!

- Ubisoft Support
Comment
    Ubi-WheelyDuck on Steam Forums - Thread - Direct
Hey there,

Thank you for reaching out!

At the moment, we can only support in English, French and German here.

Could you please translate your post into one of those languages so we can see how we can best help?

Otherwise, you're more than welcome to open a ticket through our Support Site[ubi.li] and an agent will get back to you in your preferred language.

Thank you!

- Ubisoft Support
Comment
    Ubi-WheelyDuck on Steam Forums - Thread - Direct
Hey guys,

Thank you for reaching out!

At the moment, we can only support in English, French and German here.

Could you please translate your post into one of those languages so we can see how we can best help?

Otherwise, you're more than welcome to open a ticket through our Support Site[ubi.li] and an agent will get back to you in your preferred language.

Thank you!

- Ubisoft Support

27 Jul

Comment
    Ubi-WheelyDuck on Steam Forums - Thread - Direct
Hey there,

Thank you for reaching out!

At the moment, we can only support in English, French and German here.

Could you please translate your post into one of those languages so we can see how we can best help?

Otherwise, you're more than welcome to open a ticket through our Support Site[ubi.li] and an agent will get back to you in your preferred language.

Thank you!

- Ubisoft Support
Comment
    Ubi-WheelyDuck on Steam Forums - Thread - Direct
Hey guys,

Thank you for reaching out!

At the moment, we can only support in English, French and German here.

Could you please translate your post into one of those languages so we can see how we can best help?

Otherwise, you're more than welcome to open a ticket through our Support Site[ubi.li] and an agent will get back to you in your preferred language.

Thank you!

- Ubisoft Support
Comment
    Ubi-WheelyDuck on Steam Forums - Thread - Direct
Hey guys,

Thank you for reaching out!

At the moment, we can only support in English, French and German here.

Could you please translate your post into one of those languages so we can see how we can best help?

Otherwise, you're more than welcome to open a ticket through our Support Site[ubi.li] and an agent will get back to you in your preferred language.

Thank you!

- Ubisoft Support
Comment
    Ubi-WheelyDuck on Steam Forums - Thread - Direct
Hey there,

Thank you for reaching out!

At the moment, we can only support in English, French and German here.

Could you please translate your post into one of those languages so we can see how we can best help?

Otherwise, you're more than welcome to open a ticket through our Support Site[ubi.li] and an agent will get back to you in your preferred language.

Thank you!

- Ubisoft Support

12 Jul

Post


Y8S2.3 Patch Notes
See the upcoming changes to Rainbow Six Siege with the release of Y8S2.3.

Y8S2.3 Patch Size
Find the download sizes for each platform below.

  • Ubisoft Connect: 1.12GB
  • Steam: 1.5 GB
  • Xbox One: 1.36 GB
  • Xbox Series X: 1.64 GB
  • PS4: 1.65 GB
  • PS5: 1.57 GB

OPERATOR BALANCING VIGIL
  • Vigil will share the same glitching behavior as Nøkk.
  • The ERC-7 Video Disruptor will not be deactivated when performing certain actions, such as shooting, and instead will trigger the glitch effect on cameras.
  • Vigil won't be immune to Lion's EE-ONE-D and Grim's Kawan Hive. Both gadgets will detect him, but he can prevent being pinged by activating the ERC-7.

NØKK
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

11 Jul


08 Jul


06 Jul

Post


In this latest edition of Designer's Notes, we'll go into detail about the balancing changes that'll come with the Y8S2.3 Update and give you some insight into the reasons behind them.

BALANCING MATRIX AND TOP OPERATOR BANS WIN DELTA VS. PRESENCE



Please note that we are using presence to gauge the popularity of an Operator. This notion had to be introduced to reflect the implementation of the ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post


REPUTATION SYSTEM BETA: STATUS UPDATE – JULY 2023
DURING Y8S1
PLAYER STANDING STABILITY
Since the release of the Reputation System Beta, we've made several shadow updates to not only improve the foundations of the Reputation System, but also the stability of player Standings and this has continued throughout Y8S1. During Y8S1, we made further changes to ensure that the occurrence and severity of a player's negative actions align with an equally severe impact on a player's Standing. We want players to have confidence in the system, so while adjusting the effects that certain actions have on a player's Reputation Standing, our goal is to make sure that Standings don't change match to match, time after time. As well as this, it's crucial that Standing changes are still happening when warranted and that the presence of the system is felt by abusers.
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post


CLASSIFIED: PLAYER PROTECTION UPDATES - YEAR 8 AND BEYOND
A YEAR IN REVIEW
One of the top complaints of PvP shooter players across the entire genre is cheating and toxic behavior. In the space of a single session, one cheater can ruin the experience for hundreds if not thousands of players. Over the last 12 months, Rainbow Six Siege and its Player Protection team have reoriented the way we think and develop features to address this challenge. This has led to the development of two industry-first systems, which we call MouseTrap and QB. These two systems have already had an enormous positive impact on the health of our game. Research and development undertaken has resulted in a suite of current and planned initiatives that are bringing creative and sometimes counter-intuitive solutions to problems that have plagued PvP shooter fans for years.

This i... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.