Rainbow Six Siege

Rainbow Six Siege Dev Tracker




10 Dec


09 Dec

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    UbiYubble on Steam Forums - Thread - Direct
Can you be more specific? What server issues are you experiencing on your end?
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You can check out information about reporting players here! (unfortunately the hyperlink is nearly invisible - we are aware of this and trying to get it solved!)

08 Dec

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    UbiShoreman on Steam Forums - Thread - Direct
Hey Blue! We recommend restarting the queue after 3 minutes. Just out of curiosity, what rank are you?
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Falconicx: title

Can I ask where this feeling is coming from? If I had to guess, is this because of the low recoil? The reasoning for that is due to how compact the gun and it being chambered in 9mm.
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As Xcel mentioned, the in-game timer is incorrect. You will be able to purchase Aruni on December 8th.

07 Dec

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I've flagged this to our forum team to look into tweaking!
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🛠PS5 Hotfix🛠

We will be deploying a hotfix for PS5 today, December 7th.

Time: 09:00 EDT / 14:00 UTC

Fixed - Title launch crash
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We have explicitly explained why we cannot handle player reports over the forums nor allow Naming and Shamingin this post. As it is a literal forum rule, it has to be re... Read more

06 Dec

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Just wanted to add the updated comment from our Top Issues blog:
MOUSE & KEYBOARD ON CONSOLES
Description: We are making progress on the matter, but it's a very challenging task and we are unable to predict the outcome of our investigations at this time.

Status: Ongoing
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Hey MadDog. Definitely looks like you put a fair bit of thought in here to various problems that you see represented with shields from your side of things! To take things a step further, if you weree to have fixes or solutions to any of these problems, what would they look like?

The concept of our reworking of shield melee is definitely a new take. How do you think that change would be met by the community as a whole, combined with the fixed shield perspectives? Fully protected from the front, fully protected while meleeing which can down someone with two hits, with a more consistent pistol is a great concept, but I feel like there are folk that would feel like that could be a bit much to play against. Definitely curious to hear your and the communities thoughts on this.
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Wanted to highlight this from our Top Issues Blog [here]:
IMPROVED FLASH DETECTION/CONSISTENCY
Description: The rework intends to make flash detection more reliable. Enemies are often not affected by flashes due to objects and obstacles. We want to simulate the light ricocheting with the environment, to improve the effectiveness of flashbangs & other similar gadgets.
Due to shifting priorities, we hope to address this topic a bit later during Year 6.
Status: Y...
Read more
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Tan: Great job ubi, friendly gadgets got destroyed.. nitros, gu mines, impact nades, etc.

I actually discovered this last night myself and I think it's kind of interesting. Could be used for some creative plays down the road.
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by circle.: Cross play between consoles yes, but not cross play between console and PC.

Just for a bit of clarification, the crossplay between consoles is only between consoles in the same family. For example, PS4 can play with PS5 players. Neither of them can play with Xbox and vise versa.

Crossplay to PC is being looked into, however.