Rainbow Six Siege

Rainbow Six Siege Dev Tracker




23 Jun

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    UbiYubble on Steam Forums - Thread - Direct
Yes, we updated the steps for how to change your data center with Steel Wave. You can follow the steps here![gyazo.com]
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    UbiYubble on Steam Forums - Thread - Direct
Hi Jay,

We're currently investigating the issue with our EU servers now. I'll be sure to update you when I have more information.
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    UbiYubble on Steam Forums - Thread - Direct
Controlling Ela's recoil is possible, but it takes a lot of practice, just like other high recoil weapons in the game. Buck's C8 is a great example of that. You can turn any gun into a laser if you use it enough.
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    UbiYubble on Steam Forums - Thread - Direct
Hi,

When did you start experiencing these crashes? Are you getting an error code?
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    UbiYubble on Steam Forums - Thread - Direct
The Discord isn't run by Ubisoft officials, so any bans happening on there will have to be disputed with the R6 Discord team.
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Originally Posted by Plague_Doctor55
Edit: I guess this was a glitch. I am able to play.
Glad to hear you're back at it!
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Originally Posted by xcel30
Just a quick comment on this one, wasn't this meant to patched out during year 4? i remember this beign a example i pointed out in multiple videos and got mentioned in patchnotes adjusting his hitboxesfor his flash animation as it was not intended
The issue you are referring to was one where Blitz's shield was moved a significant amount away from him, like when you melee Clash's shield. That was fixed. The behavior in that clip is intended how it is.
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I have reached out to the team for a break down of the clips you've provided so far. Here is what I have:

For this clip, Blitz using his gadget has the effect of exposing his body because the shield is being pushed away from the operator himself.

For the rest of these clips, you are not looking directly at the person shooting. This perspective difference can be confusing and why some people feel like they are being shot through the shield. However, the team would really appreciate it if kill cams are included when trying to report these issues so the team can look at the difference. I would keep that in mind for future clips.
As you can see in the screenshot, you are not looking directly at the person shooting, which means you are exposed to the enemy but you don't give off that ... Read more
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EU servers have now been restored to their original performance after we saw that the EU servers were suffering from abnormal connectivity issues earlier this month.

EU servers will receive Renown boost events soon. Thank you for your patience.

You can read more here.
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    UbiRedbeard on Steam Forums - Thread - Direct
Thanks for getting back to me, quocdat9925.

Just to confirm - have you tried any troubleshooting?

- Ubisoft Support
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    UbiRedbeard on Steam Forums - Thread - Direct
I'm going to go ahead and lock this thread now as the issue is now resolved.

- Ubisoft Support
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I already addressed Mad_Dog's clips on his thread here. You are welcome to share your own clips on your thread or the other existing thread... Read more

22 Jun

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    UbiMorning on Steam Forums - Thread - Direct
Moving to Player Suppor!
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As Kohai mentioned, it has been reported! Here is the R6Fix to contribute to.
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Originally Posted by Y4MA
im sure they will be penalized for multiple offence
But I feel like ppl who intentionally tk and leave the match should be penalized heavily.
Correct, they are penalized for multiple offenses. It is also important to make sure you are reporting players like this for Griefing.
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It was an option on the TTS for a bit, but it is not available in the Live build at this time.