Rainbow Six Siege

Rainbow Six Siege Dev Tracker




25 Feb

Comment
    UbiYubble on Steam Forums - Thread - Direct
March 2020, but we haven't announced an official date yet. Keep an eye out on our Twitter for that!
Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Liam: so when is Castle getting reworked?

Hey Liam!

What kind of changes would you be interested in seeing come to Castle? I play him a ton myself, so I'm curious!
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Klossel: Is there a way to change it from Left Alt?

Yup! Just go into your key bind settings and go to advance, scroll down until you see "Walk" and then change it to whichever key is most comfortable for you. I have mine set to CTRL. :)
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Sic.bnd: Tachanka is getting reworked already. next season.

Tachanka, yes.

Originally posted by Sic.bnd: Glaz too, he will be given an RPG instead of the sniper rifle

Glaz, no.

I saw OP mention switching him to defense which is interesting. I haven't seen the suggestion for him before.
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by I'm Bad: Buff please, mostly fire rate a little

Are you hoping to see a buff for the weapon in general or specifically for Castle? Normally players asking for a UMP boost are hoping to see it on Castle, and the rebuttal is that buffing it for him would inadvertently buff Pulse - who is someone players feel is already strong enough.
Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦: The entire game, i didnt see any enemies in any firefight. Like I get peeker's advantage but last game I would slow peek and not even see a person standing behind a counter shooting an entire ♥♥♥♥ing mag. Wtf is this ♥♥♥♥?
Hi!

Slow peeking is a viable strategy when attempting to conceal your footsteps but always spells doom if you're slow peeking an area where your enemy is already looking. By slow-walking/peeking a corner, you're giving your enemy more time to fire were your head is, which is why you feel like you're not seeing them before they kill you.

If you find this happening more often than not, might I suggest checking out R6Academy[r6academy.ubi.com] for new strategies? The site is fu... Read more
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by T3hl337: I actually bind my grenade to one of the buttons on my Logitech G502 mouse, It's way more intuitive then moving my fingers to the default key for aiming and throwing any grenades.


I'm glad someone had the same thought I did! I've found that binding my gadget button to one of my mouse buttons makes it a fluid experience when switching between all of me gear.

Originally posted by exstasus: I think there should be a better playability for that on PC. What i sugest is a smarter scrolling through all your stuff and selecting it with the left mouse button, or the srcoll button. There should be a way to smart chose to throw grenades...
Read more
Comment
    UbiYubble on Steam Forums - Thread - Direct
Rainbow Six Siege has free weekends, but currently, we don't have plans to make Siege Free to Play.
Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by AtomUKR: As far as I understand, the price should decrease by 5 thousand.


I think waiting might be best! We don't have an official date for when Y5 begins, but it'll start March 2020.
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Flashlight clicker: Better use Echo, he is much better

Interesting comparison. Mozzie and Echo have two completely different playstyles since one plays on-site, and the other roams, flanks, and gathers intel on attackers.
Post


LESION
  • Removed initial tick damage from Gu Mines.
  • Gu Mine damage increased to 6 per tick (from 4).
  • Players in DBNO will not receive any damage from Gu Mines.
  • Removing the ability to see Gu Mines icons through obstacles.
  • Gu Mines icons are invisible beyond 8 meters.

Lesion has been performing very well for quite a few seasons now. As you all know, he combines solid gunplay, visual and audio intel gathering on top of the damage dealt by his Gu Mines. By removing the initial damage tick from his traps, we want to achieve two things. We are addressing the frustration stemming from dying due to an invisible device and offering attackers a window of opportunity to remove the shard. Lesion will still be able to slow down the enemy, and to gather audio... Read more
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/1707364957712303952]here[/url].
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Hey there! The only change I was able to find was that Kaid's range was buffed with Y4S4.
Increased Kaid’s Electroclaw radius from 0.75m to 1.3m
Are you trying to say 1 claw was not big enough for 2 reinforcements? I'm not sure if I completely understand your report.
Comment
    UbiMorning on Steam Forums - Thread - Direct
You can submit the screenshots through the support portal![support.ubi.com] Our team can look into it for you after that.
Comment
    UbiMorning on Steam Forums - Thread - Direct
Moving this to Player Support, but please note they can only assist in English.