Are there any changes related to the sound? I find the sound to be borderline gamebreaking atm. I've never died so many times since beta from wrong audio cues.
There's a fix coming with this update that should make it better for sound to propagate through destroyed walls more clearly/accurately for the majority of cases. As we have to fix spots case-by-case, it's still being worked on but it should be resolved for most spots.
We also have other sound issues that are being investigated - so please let me know, or report it to r6fix.ubi.com