Ready or Not

Ready or Not Dev Tracker




05 Apr

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What are your specs?

Any mods?

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Originally posted by rudyschultz

Amen!! I’m always looking for more work. Really hoping I can keep scoring gigs as cool as this one was.

You will. :)


04 Apr

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Originally posted by Peevan

Ok thanks, but I find it strange how the modding manager implemented into the game even allowed this file upload in the first place. Seems like a big risk for potential users. Maybe you guys should adapt nexus instead of Mod.io

There are valid reasons for Exe files to be apart of mods.

I don’t believe using other mod managers would fully eliminate these kinds of issues.

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Hey just an update on this.

This mod contained an Exe which specifically logged into discord and attempted to exploit the user. It was scanned but it’s not an detected as a virus, as it’s specifically crafted to use discord.

As a word of warning, do not run exes from unverified mods.

Also, Ready or Not will not specifically run any executables, and only loads contents from pak files.


02 Apr

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Originally posted by VOID_Ali

Same here! What is going on??!!!

Hint: Today's date


01 Apr


17 Mar

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Originally posted by ctkgavin

one last thing, did they remove the ability to see yourself in the HQ mirror, or was that just my game bugging? I walked up to the mirror and it went all black haha.

Mirrors have been disabled completely due to ongoing performance issues - we tried a lot of workarounds but ultimately had to end up pulling em.


16 Mar

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Yeah


08 Mar

erm

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Banned from reddit

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Originally posted by mayumer

The game lore and universe keeps on growing, love the devs

Just doing our thang

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SWAT AI are getting a nice, fat rework. Stay tuned! But glad it's so hard, that's the intent ;)

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Originally posted by Kendyslice

Yeah, this one kinda pissed me off as a FNG. I feel like they were really difficult to find lol. Walking around after everyone is dead In a house full of meth looking for a parcel of meth.

It's certainly something we're gonna change.. it's very strange as far as a design choice.


04 Mar

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Originally posted by HypeDancingMan

u/raihaku12 u/Gruntr Are there any plans to further improve the players and SWAT AI animations?

Mocapping some movement from some german tac guys soon (our optical studio is in Frankfurt). Stay tuned!


24 Feb

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Originally posted by cstricke

Funny enough, switching to DX11 was gonna be my next step in trouble shooting. I'll give it a shot, and update this post once I figure it out. Cheers!

DX12, while it can boost performance, sadly brings some instability along with it. I'll keep an eye on post, crossing fingers for ya. Cheers m8

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I'd recommend switching to DX11 and seeing if you still get crashing. It seems that DX12 has a bit of fluctuation with stability across different builds.

You could also try studio drivers instead of game ready drivers for your 3070, no guarantees but generally studio drivers are more stable.


19 Feb

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No “Amen Break when a suspect blinks”?!?


10 Feb

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Originally posted by hellletloose94

so no updates about the actual game development? jesus.

jesus


09 Feb

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Francis Bacon type vibes


03 Feb

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Keyboards go brrr