Can we please see how much dev time it would take to reorganise abilities? Or have a reason as to why they aren't organised from basic to ultimate? It'll look cleaner in terms of interface, and much easier to find abilities when they aren't on a bar.
Could we also look at adding an ability to the bar without juggling everything? Similar to how the bank works where I can move an item and it shifts everything to the right.
Thank you and really enjoying AMA's as of recent.
Can we please see how much dev time it would take to reorganise abilities? Or have a reason as to why they aren't organised from basic to ultimate? It'll look cleaner in terms of interface, and much easier to find abilities when they aren't on a bar.
It's not a big project by any means and something we'd like to do ( especially for organising basic->ultimate) this sort of thing is just often priorities of what has the most impact for time (this example being pretty low impact i think)
Could we also look at adding an ability to the bar without juggling everything? Similar to how the bank works where I can move an item and it shifts everything to the right.
Same thing as above, we'd like to do this as a team, (albeit this one is a longer project) and actionbar improvements in general i think is how we'd word it; but it's a time vs impact scenario (where most players would likely prefer we rework bleeds / ot...
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