Runescape

Runescape Dev Tracker




29 Jun

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I LOVE THOSE BOOKS.

No comment otherwise but you are a human of good taste in my book.

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Originally posted by shinmazinkaiser

"Necromancy has no requirements to play"

Will this include soft requirements? Is the skill 6th age only? Just like Divination, Invention and Archaeology.

Thus World Wakes will need to be completed to train the skill

There are zero requirements. You can literally fire up a brand new account to go play it without having to do anything else beforehand (except tutorials depending on your selections on first login).

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Originally posted by Communication_East

Sorry to be a pessimist, but is there any chance of this getting delayed? Don't want to book time off only for the day to get changed

We've been sitting on this date for quite some time.

We can never say definitively 'it will never move', but we held sharing it until we felt we could drop a committed date in complete confidence. Take from that what you will.

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Originally posted by saroshiar7

Can we get some clarification on the subjugation? Do we NEED the full set, or will it be like you break down subjugation pieces for some essence amount to then shove into the necromancer gear to power it up?

That's the kind of thing you'll need to discover at release I'm afraid.

While we're being a lot more open about certain things, we don't really want to telegraph much detail beyond the list itself - there's a balance to strike between everyone being given the same knowledge on items that you may want with keeping details for you to discover when you play.

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https://preview.redd.it/yz21nnvpty8b1.png?width=1920&format=png&auto=webp&s=7ad750de011ee5de47d5323f5a3f0edd6e1d8855

"Necromancy when?" finally has an answer. Your journey to becoming a powerful Necromancer begins when Necromancy rises on Monday, August 7 2023!

We finally revealed when you can get your hands on Necromancy in our Cinematic Release Date trailer, as Death narrates a gorgeous look at the adventure ahead of you. In its closing moments, you'll finally see who you're up against in the story ahead as we introduce Rasial, The First Necromancer!

Read more in our blog - ...

Read more External link →
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Also, stay tuned - right after the debut, we'll be dropping a Newspost with a few more nuggets of information on how to be best ready for launch.

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Ready to find out when Necromancy will be in your hands?

We'd love for you to join us today at 5pm BST / 12pm EST / 9am PST as we finally drop the date you've been waiting for in an epic new Cinematic Trailer. Can't wait for you to see it!

Watch the live Premiere here: https://youtu.be/HpGFbcxzJ-k

Hope to see you in the chat.

External link →

28 Jun

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Originally posted by Grovve

u/Shogun-san I actually don’t like this update. It’s one of the things that gives traversing that land thr immersive aspect. It’s supposed to be annoying but the fact it’s annoying is what goes with the theme and lore of it being a dense jungle that has stopped many from finding the gates of prif. Too many fast teles in todays game.

there will be an option to skip out of it if you don't like it :)


27 Jun

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Originally posted by DA_Knuppel

Yes this. It feels terrible now. Phones with a notch hide some stuff, and the buttons feel non-responsive sometimes. /u/JagexHooli please pass this on so it can be looked into!

Raising it with the team now, thank you.

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The Golden Cape Hunt will return this Friday for one weekend only!

Due to a bug preventing Shards from being collected for a short time, we wanted to give back to players who may have had their Hunt impacted.

Finish the Hunt June 30 at ~10:15 until July 2 at 23:59 (Game Time). More information here: ...

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Originally posted by JagexHooli

We're delighted to confirm that we are go for bringing the Golden Cape Hunt back over this weekend, beginning on Friday and ending on Sunday. This will be the one and only extra chance to participate in the event - no further extensions.

All your progress from the event will carry over to this weekend. If you destroyed Shards, you can reclaim them at The Wise Old Man as you could during the event.

This will require a Coldfix to implement. We haven't nailed down timings on Friday - but once we do, we'll be sharing this news more broadly with the rest of the community so you know when to expect it.

For now, we just wanted to let you know we are able to make this happen and we'll have more to share firmer news on it in the near future once everything's finalised.

We have a confirmed time!

We'll be deploying the Coldfix around 10:15 Game Time on Friday, and the event will run until Sunday at 23:59 Game Time.

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Originally posted by JagexCel

Hey, sorry for this. We've isolated the issue to the empty runepouch not calculating its value correctly. To anyone reading this, please avoid taking an (entirely) empty runepouch to any dangerous activity. A hotfix will resolve this as soon as possible

This has now been hotfixed