Runescape

Runescape Dev Tracker




13 Feb

Comment

Originally posted by johniezz

Is there an ETA of when the hotfix will go live?

Nope, I can't currently give an ETA.

It's currently being tested and going through the RC release process, and while I've requested a hotfix, there's no guarantee that it will be hotfixed, as that's up to the upload manager to decide.

I'll update you as I hear more, but I'm at the other end of the production line, working on other projects.

Comment

Originally posted by KobraTheKing

Any chance the timeline placement of Desperate Creatures could be fixed?

It's placed in adventurer section (long, long before its pre-requirements), instead of right after Desperate Measures but before Raksha.

Drat! I guess that's a consequence of its quest infrastructure being created long after it was released.

Thanks for letting me know. Probably can't justify that as a priority live bug, but I'll see if I can tweak it in the follow-up quest we're finishing off.

Comment

Originally posted by SharkWeekOverrated

I’m not a fan of quests without quest points.

We had a long discussion about this last week, and currently this isn't fixable. Because of the technical infrastructure around quests and the adventurer's log, quest points can't change after launch. As a low priority issue, I'd like to remove this blocker so that we are free to change quest points if we need to, but it's not that big a deal, certainly in the short term.

Comment

Originally posted by yuei2

Hi Ramen! Just wanted to say you guys did great on this fort!

Cheers, will pass onto the team!

Comment

Originally posted by thegodguthix

You have plans for dxp?

yh, probably gonna just AFK some woodcutting. 20m to 120

Comment

Soon. We've just commented out the ops on it as we need a slight tweak to the height mapping up there.

Comment

Originally posted by Expensive-Pies

Where does impressing the locals mq fit in all of this? The arc miniquests follows on from this however access to the arc / toa appears to be locked behind this quest point.

Impressing the Locals is a quest. (At the time it was implemented as a quest to increase onboarding visibility to the Arc (since adding miniquests to the quest list happened years later), while the content in the Arc was implemented as miniquests both to manage expectations (a lot of them we quickly knocked together in a couple of days and are quite short) and over concerns at the time about having quests with 90+ skill requirements).

The work released today was Mod Shrike's labour of love to tidy up the Elder God Wars quest series before her departure.

If we convert any other miniquests to quests, it's likely to be something a developer volunteers to do in a game jam project. (Personally I have a long list of other quest QoL I'd prefer to prioritise in those opportunities.)

Comment

Originally posted by aRothschild

any updates?

I've committed a fix to our local testing environment for QA to verify, and requested a hotfix.

Comment

Originally posted by SharkWeekOverrated

If it is a quest, it should give at least one point. If not, it isn't a quest. Seems like a good rule to follow.

As a philosophical ideal, miniquests that are converted to quests would give quest points.

We're constrained by a limitation in how the adventurer's log web module interfaces with the state of quests. The adventurer's log gets told at the time you complete a quest what quests you've completed and what quest points that quest has, so the adventurer's log (now RuneMetrics) can display your quest points. Therefore if we change the quest points on a quest after release, the adventurer's log of players who've already completed that quest will get out of sync.

The 60ish miniquests we have weren't given quest points when we added them to the quest list for a similar reason, as their unlisted content was already live and therefore players may or may not have completed them. (Players can be in various states of having completed or not completed those miniquests, so the event that tells the adventurer's log how many quest points it has might or might not have already been sen...

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Comment

Heyo there is a known issue with the quest atm and folks are looking into it.

Comment

Originally posted by March1392

Desperate Creatures miniquest is not working correctly. I'm given the tome of tracking but when clicking on it, it only says "The tome doesn't seem to be tracking anything at the moment" Going to Anachronia does not do anything either as I ran around the entire island attempting to get it to proc or show the specimens.

Hey, Checking into this at the moment

Comment

They've been moved all the way to the west, north of goblin village.

Comment

Originally posted by DarkNotch

Check out the blog for the full story here.

404 not found link on the "here" :(

Post

Get building in the Wilderness with the new Construction skilling method and then skill big with Double XP: LIVE from Friday!

https://secure.runescape.com/m=news/new-foundations--dxp---this-week-in-runescape

External link →

12 Feb

Comment

The point and design of the mechanic is for you to remember which runes were shown and the order in which you need to kill them.