Runescape

Runescape Dev Tracker




18 Mar

Comment

Originally posted by abeiyau1668

they say the servers are fine now but I am still loading the game forever...I am in asia. anyone same ?

Is this post game-update or been persistent the whole time?

Update:

Seeing the responses below, we've now started an investigation.

Comment

Originally posted by The_Five-O

Mobile is broken for me. Says the game needs updated on the app store but there's no update there to do. u/JagexPorkie

I just tried logging in on mobile myself, and (did actually have an update), maybe it took a second between the appstore and our systems to sync.

However, it took considerably longer to longer to log in that usual, but I got in eventually. I'll keep an eye out.

Update:
I've spoken to the the team, and they informed me that it can sometimes take up to 30 minutes for the update in the appstore to become available to everyone.

Comment

Originally posted by ramen-deer

Game updates are instantaneous after the servers come back up. Which they are. Normally this isn’t. A thing. Like yesterday’s or the day before. You could login instantly no game download.

Some updates don't require an update to the game client, but some do - And in those cases, it can take a short while for Google Play to start serving the new version across the globe. We're working on a solution to this longer-term, but for now you might have to wait a few minutes whenever we push one of these updates.


17 Mar

Comment

Originally posted by Bentoki

People are noooooot gonna be happy with the 119 arch tag on mqc, but I love it. Shouldn't limit the requirements of it because too hard or w/e

I think more will be happy than not. It's been a long time before comp/trim/MQC have been given substantial new requirements. I, for one, am looking forward to getting my MQC back (though I do also still need all the ED jounrnals :\).

The lore drops are RNG based - I think referring to the rate as 'not obnoxious' should give reassurance, though. Compared to some other lore drops, these are much fairer.

Comment

Originally posted by MtnDoobie

Why the hell is Yak Track coming out a week before archaeology? Idk what this new track will be like, but the last one took me way more than a week. I feel like people are going to be conflicted between Yak Track and wanting to grind arch. IMO yak track should have been released at the beginning of March, or at the end of April. Jagex always seems to bunch updates together.

This kind of feedback was given a lot when we released yack track around farming & herblore 120. As a result we are making sure you can do both at the same time

Comment

Few points:

  • I am unsure if the Agility icon is for all spots with Arch launch, or just all Arch spots. Mod Ryan or Iago might be able to confirm either way for sure.
  • The agility obstacle streamlining was very much building on the work Mod Ramen and/or Mod Erator and our artists started with Anachronia.
  • I think Warden said "tent pole updates" not "temple updates" - as in key updates that prop up the whole

Great work as always!

Comment

Originally posted by caddph

I think this is a big improvement from the first iteration. I would personally like some images/gifs linked throughout (maybe you don't need an embed, but rather a link as embeds can take up a lot of space), but this gets core info across decently.

One edit you might need to make in the section of rewards:

That’s on top of the stylish Elite Skilling Cape which provides a number of bonuses, such as the ability to teleport to various dig sites in addition to XP boosts and higher success rate with soil.

Pretty sure that should say "outfit" instead of "cape".

Yeah, would love some images in there as well.