Satisfactory

Satisfactory Dev Tracker




14 May

Post

Hello Pioneers!

The update with Conveyor Lifts, Sulfur and Quartz is now live on Early Access. For the Sulfur and Quartz research to unlock, you will have to find either and pick them up.

Big thanks to everyone playing the Experimental Build and helping making this update stable! You should be able to continue saves that have been played on the Experimental Build with the Early Access version.

In addition to the new features, the update includes a bunch of bug fixes, balancing changes, quality of life additions and other changes for you all. As usual, you can find the details to all of those in the patch notes below.

NEW FEATURES

  • Added the Conveyor Lift
    • Rebuild or build a new factory with Mk.1 - 4 of the vertical Conveyor Belt!
  • Added the Quartz Research
    • New Parts and Recipes: Quartz Crystal, Crystal Oscillator
    • Explorer Vehicle: The vehicle currently be...
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09 May

Post

Hi Pioneers!

This small patch is mainly to fix some multiplayer related crashes, but we’ve fixed some other things along with it. As usual, you can find the details on that below.

BALANCING

  • Conveyor Lifts now snap in 1m steps instead of 2m

BUG FIXES

  • Generators and Power Poles now show the correct name in their menu (Biomass Burner, Coal Generator, Power Pole Mk.2, etc.)
  • Stackable Poles can no longer be built within each other
  • Fixed some Map related crashes (on client and host)
  • Fixed the distance of input fog planes on the Splitters and Mergers
  • Hopefully fixed a crash related to Power Lines being saved in a bad state
  • Fixed a crash occurring when exiting the game
  • Players are not able to walk on water anymore
  • Players don’t move upwards infinitely when flying with the Jetpack and equipping a different body slot ...
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07 May

Post

Hi Pioneers!

Another small patch to the Experimental, mainly to fix the crashes some of you experiencing when loading saves. A few other fixes and changes have made it in as well, you can find them in the notes below.

BALANCING

  • Adjusted the Alternate Recipe for Compacted Coal
    • Old: 2 Coal + 2 Sulphur
    • New: 3 Coal + 3 Sulphur
  • Adjusted the Alternate Recipe for Turbo Fuel
    • Old: 5 Fuel + 2 Compacted Coal
    • New: 5 Fuel + 4 Compacted Coal

BUG FIXES

  • Fixed on load crashes related to excluded researches
  • Automatic Health regeneration up to 3 pellets works again
  • Fixed not being able to build Conveyor Lifts downward onto Foundations
  • Fixed the Stackable Conveyor Pole not aligning with other Conveyor Connections
  • Unpossessed Player Characters that are killed or already dead now spawn ...
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06 May

Post

Hi Pioneers!

Here we go, the actual patch to bring you several crash fixes, bug fixes, balancing changes and a few content additions. This time without removing all your Conveyor Belts.

Hope you all enjoy the patch!

BALANCING

  • Doubled the cost of the Conveyor Lifts
  • Renamed Gunpowder to Black Powder
  • Adjusted Black Powder recipe:
    • Old: 2 Coal + 1 Sulphur
    • New: 1 Coal + 2 Sulphur
  • Adjusted Conveyor Lift clearance

BUG FIXES

  • Fixed the “banana conveyor bug”
  • Fixed the hologram material on the Conveyor Lifts
  • Fixed Conveyor Lifts visually transporting parts into the correct direction
  • Fixed the bug where inventory size wasn’t updated until the player opened the inventory
  • Fixed the outdated Power Pole descriptions
  • Fixed custom names for the Radio Tower disappearing after relo...
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03 May

Post

Hello Pioneers!

We are pushing an update that should fix the new crashes on the Experimental Build, together with some other bugs and mitigate the decreased performance compared to the Early Access version.

Additionally, we introduced some balancing changes to the new content and improved the Conveyor Lifts further. Thanks for all your feedback and reports, it helps us a great deal with development!

Keep it up <3

BALANCING

  • Doubled the cost of the Conveyor Lifts
  • Renamed Gunpowder to Black Powder
  • Adjusted Black Powder recipe:
    • Old: 2 Coal + 1 Sulphur
    • New: 1 Coal + 2 Sulphur
  • Adjusted Conveyor Lift clearance

BUG FIXES

  • Fixed the “banana conveyor bug”
  • Fixed the hologram material on the Conveyor Lifts
  • Fixed Conveyor Lifts visually transporting parts into the correct direction
  • ...
Read more External link →

30 Apr

Post

Hello Pioneers!

As promised, the Experimental Build is now available to everyone who has purchased the game. It will show up as an extra library item additionally to the Satisfactory Early Access.

It includes some nifty features that we want you to try out and give us feedback on, such as the Conveyor Lifts and the new research chains Quartz and Sulphur.

Keep in mind that this version is more unstable than our other releases, so consider backing up any saves you want to try with it before loading them up in the Experimental build.

Hope you all enjoy the new features and fixes! Share your feedback and the bugs you are experiencing on the questions site:

https://questions.satisfactorygame.com/

NEW FEATURES...

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16 Apr

Post

Hello Pioneers!

Today’s patch is a tiny one as we are now focusing completely on the upcoming content update. If everything goes well this also means we will not push any more updates until then.

Just a reminder we are planning to release the content update at the end of April, as we stated on the roadmap. Additionally to the content updates it will also include smaller and less crucial bug fixes that were easier for us to do during regular development instead of hotfixes.

Reminder: If you have any suggestions or issues related to the game, go to our dedicated site to report them.

https://questions.satisfactorygame.com/

BUG FIXES

• Fixed the Geothermal Generator crashing on dismantle for ...

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02 Apr

Post

Hello Pioneers!

Alongside working on the April content update, we just pushed another small patch addressing load time bloat due to vehicle recordings and some of you not being able to save the game. To do the latter, we moved the save location out of ‘My Documents’. On start-up after the patch is downloaded you’ll have a backup of your saves in the old location and all your saves will be migrated to the new location. The new location is:

%localappdata%\FactoryGame\Saved\SaveGames\

BUG FIXES

• Fixed vehicle idle recording issues bloating load times and FPS

• Fixed some players not being able to save by moving the save location

External link →