Satisfactory

Satisfactory Dev Tracker




18 Jan

Comment

Originally posted by AeternusDoleo

Gases... makes sense. Definately eliminate the headlift on those, it makes no sense for it to be there. A simple flag to toggle if the stuff is liquid or gas to enable the headlift checks should work wonders.

Wonder if you guys will going to be using Steam, makes sense as an energy transfer mechanism. Looking forward to my bazillion-refinery-factory breaking and having to reconstruct all of the "pure caterium, pure copper" etc infrastructure. That'll be fun!

Looking forward to even more oil popping out of the ground. That 4-to-1 oil to circuits recipe is begging for a big refinery complex somewhere...

Update still scheduled for March? Not being demanding, take the valve-time to make sure it's fun and not too buggy.

yep, end of feb/beginning of march is the goal


16 Jan


15 Jan


13 Jan


12 Jan


11 Jan

Post

Hi Pioneers!

It’s a new year and we’re all back at work now!

Here’s the first patch after our vacation, It mainly addresses an error with the interactions of the dates in the calendar, so everything should work properly now™ so you all can partake in the event before it ends on January 18th also all FICS*MAS related items can now be sunk into the AWESOME Sink.

If there is something wrong with the patch or with the game in general, please let us know over at https://questions.satisfactorygame.com/ we check all your posts daily

We hope you all had some good holidays and we hope this year is much better than the previous one for everybody <3

QUALITY OF LIFE

  • FICS*MAS related items can now be sunk into th...
Read more External link →

07 Jan


01 Jan


29 Dec