SCUM

SCUM Dev Tracker




24 Jan

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Jan

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Beda on Steam - Thread - Direct
Hello everyone happy Monday! We are back with another Development update and this time I managed to sneak in a couple of pics as well!



  • Fixing the motorcycle log out issues.
  • Creating physics model for new vehicles.
  • Further work on trader UI.
  • Finished new crafting recipes calculation system.
  • Working on new crafting recipe cache system.
  • Working on the buy system from trader NPCs.
  • Fixing the chest inventory issues.
  • Resolving the Single player outpost issues.
  • Creating the airplane location damage model.
... Read more

10 Jan

Post
    Beda on Steam - Thread - Direct
Hello everyone, happy New Year! Let's get with the development update.


There were a lot of comments that the updates have stopped well that's not the case.



We have returned to the office after the holidays and the winter break, so there were no posts. But rest assured we are now back and in full swing with the work on the game and will have more news for you next week.

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 Dec

Post
    Beda on Steam - Thread - Direct
Heya folks, we're back with a quick hotfix! Check it out!



  • Fixed the bug where you could not choose the Thai language.
  • Fixed the bug where a certain bridge could not be crossed.


  • Added Christmas radio.
  • Implemented DLSS 2.0.
  • Added the Cruiser bike in multiple colors.



Also a PSA:

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Dec

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Beda on Steam - Thread - Direct
Hello everyone, happy holidays! We are back with another update, bringing you some seasonal joy, some new stuff and ton of optimizations! So get your reindeer antlers on, and check out what we have in store for yall!






To start off lets begin with the Seasonal items. The Holiday season is upon us and we've been smitten with the Christmas spirit. As always we have a new dedicated Main menu screen this time with the dynamic theme!

... Read more

20 Dec

Post
    Beda on Steam - Thread - Direct
Another Monday and as promised, another Development update. Check out what we've been up to this past week.
No pictures this time as your boi and his camera were grounded. Actually I was helping with the stress testing and could not snap the photos, will make it up to you guys next time!




  • Optimizations of damage to structures.
  • Setting the new intro cinematic.
  • Completed the plane damage system.
  • Placing spawn points for planes on the island.
  • Further development of plane controls.
  • Plane flight HUD development.
  • Finishing up the traders HUD.
  • Bugfixing m...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 Dec

Post
    Beda on Steam - Thread - Direct
Hello everyone long time no see with one of these! We are constantly getting questions from you guys about the development status and how it's going so we have decided to bring the Development updates back! These will release every week giving you fresh updates on what the team is working on! So without any further lollygagging check out what we have been up to this past week as I ran around the office trying to sneak out some photos for you fellas!

Also important announcement! As you will, and already have, see we have been working hard on optimizations and removing the issues in the game. This not only showed more time consuming than expected but also still requires work on the issues. Considering that we had a team meeting and decided to push the 0.7 update to Q1 2022. We did not take this decision lightly as we know you were hoping to get 0.7 as an early Holiday surprise. But the decision has been made to rather take more time to polish it and work on it f... Read more
Post
    /u/ on Steam - Thread - Direct
Lite ditt och datt: Du kan hitta informationen om detta event på sidan för tillkännagivandet här.

10 Dec

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Beda on Steam - Thread - Direct
Another hotfix, so many hotfixes that you can't really complain you are cold this winter. Check it out!



  • Fixed the issue where the render resolution would be set at 10 for some users.
  • Fixed the bug where lights on vehicles would turn off after you exit the vehicle.
  • Fixed the bug where suicide puppet would continue laughing and beeping after he was killed and detonated.
  • Fixed the issue where the motion sensor detonator and laser detonator wasn't possible to be placed on mines.
  • Fixed the issue with lockpicking where on initiating the lockpicking it would cause the screen to go dark and cause lock to be...
Read more

09 Dec

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Beda on Steam - Thread - Direct
Hey everyone we are back with the hotfix, we are continuing the optimizations streak. Here is what we got and we will have more news for you soon! Check it out - >




  • Fixed the bug where it was able to place multiple cabin doors on one location.
  • Fixed wrong caption on desert ghillies.
  • Fixed the bug where quick access was not saved after relog.
  • Fixed the bug where sound wouldn't stop playing after exiting to the main menu.
  • Minor fixes and improvements for settings menu.
  • Fixed the bug that could cause player to get stuck when opening/closing vehicle door.
  • Fix the bug where resol...
Read more

29 Nov

Post
    Beda on Steam - Thread - Direct
Hello everyone we have an announcement for you.


As another wave of optimizations for the game we have decided to increase the frequency of server restarts on the official servers. The times are showed locally for each server region:

Restart times are now:
  • 04:00/4am
  • 10:00/10am
  • 16:00/4pm
  • 22:00/10pm

See you soon in the hotfix!
Post
    /u/ on Steam - Thread - Direct
Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

26 Nov

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.