SCUM

SCUM Dev Tracker




15 Mar

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Beda on Steam - Thread - Direct
Hey everyone this is a short post for private server owners to further explain how to set their own settings on traders and economy.
So when you open up the EconomyOverride.josn file you will find this text in it:


{
"economy-override":
{
"enable-economy" : "1",
"economy-reset-time-hours" : "-1.0",
"prices-randomization-time-hours" : "-1.0",
"fully-restock-tradeable-hours" : "2.0",
"trader-funds-change-rate-per-hour-multiplier" : "1.0",
"traders-unlimited-funds" : "0",
"limited-tradeables" :
{
"limited-vehicles":
[
{"vehicle-group" : "VehicleSpawnGroup.PickupTruck", "vehicle-group-max-amount" : "14"},
{"vehicle-group" : "VehicleSpawnGroup.Quad", "vehicle-group-max-amount" : "8"},
{"vehicle-group" : "VehicleSpawnGroup.SUV", "vehicle-group-max-amount" : "14"},
{"vehicle-group" : "VehicleSpawnGroup.Tractor", "vehicle-group-max-amount" : "9"},
{"vehicle-group" ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Mar

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Beda on Steam - Thread - Direct
Say delays to 0.7 no more because Wings of Fury is finally here! We worked hard on this one and are very excited to show you guys what is in store for you on the SCUM island.
Also to celebrate we have put the game on 50% sale so if you don't have the game yet, first of all, what are you waiting for, secondly now is the perfect time to get it!





Let's start with the feature that named the update. Airplanes are now controlling the sky over the SCUM island!

This new vehicle type is one of 2 features that will completely switch up the meta on the island as you know it. Not only will it be a new transportation method but also a useful tool for scouting, chasing and maneuver... Read more

07 Mar

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Beda on Steam - Thread - Direct
Hello everyone another Monday is here. Check out this weeks Development update.



  • Optimizing traders.
  • Resolving issues with the motion blur when free falling.
  • Debugging issues with the fog.
  • Finishing up the support for the new motorcycle.
  • Last touchups with the new vehicle network system.
  • Further work on trader UI.
  • Finishing the airplane system.
  • Adapting gameplay changes after internal playday feedback.
  • Bugfixing the trader UI.
  • Finishing some of the redesign choices for the UI.
  • Fixing some of the parachute iss...
Read more

28 Feb

Post
    Beda on Steam - Thread - Direct
Hello everyone another Monday is here. Check out this weeks Development update.



  • Fixing the issue with puppets spawning in outposts.
  • Fixing the issues with ladders.
  • Fixing some of the issues with the ragdoll.
  • Fixing exploitation bugs.
  • Reworking the rain rebasing system.
  • Fixing the issues with flickering on the rivers.
  • Implementing the pricing system.
  • Bugfixing the trader issues.
  • Fixing the Unreal substepping crash.
  • Further work on the replication system for vehicles. (minimizing desync)
  • Rebinding instrument control...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Feb

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Beda on Steam - Thread - Direct
Happy Monday! Road to 0.7 continues on, let's see the progress at this pitstop. Check it out!



  • Fixing the development crashes.
  • Created support for new materials.
  • Resolving bugs related to rain and new outposts.
  • Implemented the new animations to the trader NPC faces.
  • Tweaking the trader pricing system.
  • Investigating the trader loading issues.
  • Optimization of vehicle physics replication system (will result in less vehicle rubberbanding).
  • Creating new replication system.
  • Creating the new server prices caching system.
  • Implemented...
Read more

14 Feb

Post
    Beda on Steam - Thread - Direct
And we are back with another Development update, this time on time! Curious about the progress on 0.7 we made this week? Check it out!



  • Fixing the build machine.
  • Merging development builds from different branches.
  • Finishing touches on the Phoenix tears effect.
  • Implemented particle effects support for bicycles.
  • Tweaking the first person view in planes.
  • Created support for locking the camera in first person while operating vehicles.
  • Implemented mouse control support for operating planes.
  • Implemented support for switching seats while in airplanes.
  • Fixi...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

09 Feb

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Beda on Steam - Thread - Direct
Hey hey everyone! Did an oopsie nad forgot to post this Monday but have no fear the new Development update is here! Check out the progress we've made this past week!



  • Fixing the bugs related to Metahumans.
  • Fixed the issue with the master server.
  • Created the cache system for items in chests.
  • Created the cache system for bullets in magazines. (both should result in better performance of servers)
  • Fixing the issues with Phoenix tears.
  • Fixed the issue with whitelisted servers.
  • Fixed the issues with caching textures.
  • Further work on trader UI.
  • Opt...
Read more

02 Feb

Post
    Beda on Steam - Thread - Direct
Told you we will see you in a hotfix. Check it out!



  • Fixed the bug when injecting Phoenix tears would sometimes cause a game crash.
  • Fixed the bug that allowed Base building in forbidden zones. Existing elements will be deleted.
  • Fixed the bug where you could not craft items with Foosters blade.
  • Fixed the bug where sometimes items would not show usage when in hands.
  • Fixed the bug that caused whitelisted and password protect servers not register logs.
  • Fixed the bug that made killbox gas always kill prisoners.
  • Fixed the bug that prevented drag and dropping sledgehammers.
  • ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

31 Jan

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Beda on Steam - Thread - Direct
Hello everyone happy year of the Tiger! To celebrate we have another regular update for you! Some new things, tons of bugfixes and an announcement. Check it out!


Alright lets start with the announcement:

This will be our last regular update before 0.7 (potential hotfix not included) as we are all hands on deck for it from now on. So keep an eye out on news and announcements and we will see you all on 0.7!



First off let's start with celebrating the Lunar New Year! As a part of the ongoing Steam sale you can get SCUM for 40% off right now! So what are you waiting for? Get it for yourself if you haven't already, get it for your friends, hell get it for your next ... Read more

24 Jan

Post
    Beda on Steam - Thread - Direct
Hey everyone another Monday another development update! Check out what we have been up to this past week.



  • Further progress on the inventory rework.
  • Fixing bugs and issues with 2 wheel vehicles.
  • Creating new UI for trader inventory.
  • Creating a new driving model for a new bike.
  • Further progress on crafting rework.
  • Resolving parachute system related issues.
  • Finished the functional dashboard for airplanes.
  • Connecting animations with bailing out of airplanes.
  • Changed the pricing system for traders.
  • Tweaked the sentry targeting system.
    ...
Read more