SCUM

SCUM Dev Tracker




30 Aug

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Aug

Post
    Beda on Steam - Thread - Direct
Hey all, another Monday another Dev update! Check out what else our crew has been up to this past week.
We are also celebrating our 4th anniversary since the release into Early Access. It has been an eventful ride so far but we are not done yet as we are still working hard, delivering to you regular updates and working on the major ones to provide to you the best survival experience out there.




  • Working on the Energy drink/boost feature.
  • Implemented the new PhysX system.
  • Working on the Farming system widgets.
  • Working on the Farming system UI.
  • Updating the engine for live coding.
  • ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Aug

Post
    Beda on Steam - Thread - Direct
Hello everyone, summer is coming to a close but we are still here giving you goodies fresh out of the oven. We have a couple of new items for you and some QoL changes so check it out!




Hey there gamers, ready for some more epic gaming? You know you can't be a gaming gamer without your gamer energy drink! After all you need to tank up on your gaming energy for those long gaming gamer hours!



Now not only you can get caffeinated and get an energy boost, but your character as well! Consuming energy drinks will give your character a Boost of ene... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Aug

Post
    Beda on Steam - Thread - Direct
Hello there, we are back with another development update. So here we go!



  • Finishing up prisoner appearance rework.
  • Finishing up hallucinations and mushroom poisoning.
  • Further working on the farming system.
  • Physx system testing and improvement.
  • Transferring the landscape collisions to the persistent level.
  • Working on modular Base Building elements.
  • Bugfixing.


  • Working on the nuclear powerplant.
  • ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Aug

Post
Hey everyone enjoying your summer! Well let us improve on that! We got something special planned for you this week: New features, a whole lot of bugfixes and quality of life additions.

This is going to be a long read, so get yourself comfortable, grab an ice cold beverage
and without further ado, let's dive into it.

One detail you might've noticed is that the version number got a sudden increase. Worry not this is not an error. The last digit in the second number let's us know if it is a regular update or a hotfix so that's all.





Foreign substances are: Activated charcoal, painkillers, antibiotics and mushroom toxins.

During your nature travels in our ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Aug

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
Just because it's summertime and the livin' is easy, doesn't mean
we're not busy. Here's a brand new development update for you.



  • Foreign substances implementation
  • Texture baking
  • Further work on farming
  • Further work on modular vehicles
  • Prisoner appearance
  • Physics testing and implementation
  • VFX related to foreign substance implementation
  • Bug fixing


  • Further work on the upcoming nuc...
Read more

02 Aug

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
Fresh out of the oven, a hotfix so hot it's gonna burn your hands



  • Fixed an issue where the client log would increase in size when standing near vehicles
  • Fixed fatal error when using the music player
  • Fixed a bug where the default interaction for mushrooms found in the world would be "Eat" instead of "Pick up"
  • Fixed a UI glitch in the crafting panel when examining items with extremely long descriptions
  • Re-enabled DLSS support along with FSR. DLSS is recommended for Nvidia GPU's 20xx series or above, FSR is recommended for AMD GPU's. Both provide substantial performance gains.
  • Fixed the bug on the MK18 ...
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01 Aug

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
Ladies and gents, another Monday - another development update. Check out what our team has been up to this past week



  • Resolving the EAC ban issue
  • Further work on FSR 2.0
  • Clothes rework
  • Armor class rework
  • Physics optimization
  • Further work on modular vehicles
  • Appearance rework
  • General bug fixing
  • Working on new features


  • Working on new POI's
  • Ongoing work on a...
Read more

28 Jul

Post
    Beda on Steam - Thread - Direct
Hey there everyone, happy Thursday! We have a big patch coming up! So check out the new stuff we have deployed to the island.




First up we are transferring to the final version of Unreal engine! This is a big deal for us and a milestone we worked on for a while now. Not only does it allows us more options on the backend end of things and more options to develop features, but it also has more optimized packet ending and streaming features in in it. But what does this mean to you, the player?
It means that you will see better performances on the game than before and it means you have more and better things to look forward to in the future.

PSA if you are still playing on Windows 7 ... Read more

25 Jul

Post
    Beda on Steam - Thread - Direct
Greetings prisoners, we are back with another Development update and some news on the International program! Check it out!


We are looking for some more reinforcements for the International program! More volunteers are needed for some supported languages and we are adding 3 more languages!

We are looking for more people for these languages:
  • Chinese - simplified
  • Chinese - traditional
  • Korean
  • Portuguese

And looking for volunteers for these 3 new languages, helping us to bring the SCUM experience to these regions!
  • Italian
  • Arabic
  • Czech

If you are interested and/or want more info on SCUM International program please contact us at:
Read more

18 Jul

Post
    Beda on Steam - Thread - Direct
And we are back with the regular Monday program. Check out what the team has been up to last week.

Also a PSA:
There is a bug where you can equip the hunter suppressor on the AWM and AWP sniper rifles, and the AK15 suppressor on the VHS rifles. This will be fixed in the next update, so please remove those from your weapons or they will be lost in the next update.




  • Working on a vehicle falling trough fix.
  • Resolving issues with the master server.
  • Implementing the Grenade launcher features.
  • Setting up the new weapons.
  • Further work on modular vehicles.
  • Preparations for new U...
Read more

14 Jul

Post
    Beda on Steam - Thread - Direct
Can't stop, won't stop we have another hotfix for you all.



  • Fixed the bug where firing the new bolt actions would switch view to iron sights between shots even though scope is equipped.
  • Fixed the bug where the VHS-2 magazine was not set correctly in it's place.
  • Fixed multiple weapon animations.
  • Fixed the issues with traders and new weapons and ammo.
  • Fixed zoom / black border issue with scopes on VHS rifle.
  • Fixed the issues with loading ammo into Carbon Hunter.

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.