Space Haven

Space Haven Dev Tracker




13 Sep

Greetings, Spacefarers!

Let's do a check on the starting resources and resources otherwise too so we can do some tweaks if need be for the next Alpha update.

Please only answer this if you have played the newest Alpha, Alpha 3 - Version 0.5.3. Otherwise we will get irrelevant feedback unfortunately =)

How are the current starting resources according to you:

  1. Are there some starting resources that present too much of a problem in the beginning? Which starting resources are they and is it problematic both in scenario 1 and 2?
  2. Are there some starting resources that are simply too plentiful at the moment?
  3. Which resources in general (Even beyond the beginning) present the most problems for you? And why?

Take into account: The point of scenario 1 and 2 is not to build a complete fleet outright, rather getting that first vessel capable of hypersp...

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23 Aug



"Honestly I could sit on the main menu screen and listen to that 30 seconds over and over."

"I really love the Music, especially that one , playing at main menu. I dont wanna play game, i could listen to that song for hours!"

"Wanted to give you a shout out for the music in this game. It's been a long time since ive just stopped and just listened to the sound track of a game. 10\10"

The Space Haven main menu music is now released as a full version single! =) When you started playing the Alpha version of Space Haven you seemed to fall in love with the music playing in the main menu. At the time  it was only a 30 seconds long piece, with vocals from our composers girlfriend. We decided to build further on the song and gave our c... Read more
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Greetings, Spacefarers.

How has your summer been? Ours has been a nice mix of hot and rainy. We enjoyed our 3 weeks of vacation immensely, and it brought us a whole lot of new energy to work more on Space Haven. We've been quietly working more on this next Alpha update for more than a few weeks already, wanting to announce our vacation ending and giving you a nice surprise in form of a new Alpha update at the same time =)

What is new? You might ask. Well, what is not new! Let's jump into it all, shall we.

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NOTE! Some of the new facilities are still lacking coloring and texturing.

... Read more

23 Jul

Comment

Thanks for playing! You have good energy in your videos and it's pleasurable to listen you ramble. Keep up the great work with your channel, hope it takes off =)

Comment

Yep, as long as you are connected to internet when playing a crash report will be sent to us =)


22 Jul

Comment

Originally posted by tehflambo

Making it faster seems like one option. What about adding gameplay to the process instead?

Basically make it interesting or make it skippable.

Hey!

Would be great if you could answer an additional question:

  • When you salvage, do you salvage the whole derelict ship completely out of all resources every time?
  • Also, do you have an example of what the added gameplay process could be?
Comment

Originally posted by cantspellblamegoogle

reached a point i stopped doing it cause it took too long

Hey!

Would be great if you could answer an additional question:

  • When you salvage, do you salvage the whole derelict ship completely out of all resources every time?
Comment

Hey!

Would be great if you could answer an additional question:

  • When you salvage, do you salvage the whole derelict ship completely out of all resources every time?

20 Jul

Comment

Hi there!

Unfortunately PayPal was not possible to have enabled, even though we wish it was. Using prepaid online credit cards works too, and many have sucessfully used a site called ideal to accomplish this. Just make sure there's $1 more on the prepaid card than what is aimed to be pledged.

The above is some hassle though for sure. As others mentioned wishlisting the game on Steam is one thing you can do, we will work hard towards the early access release there.


16 Jul

Comment

I believe the wording was "floating in the air" or such on the limited multiplayer =) (trading for example).

So it's not planned currently for the limited multiplayer, but time will tell.

Regarding full multiplayer: The game is not designed to be a multiplayer experience and it would present a lot of new problems to solve, not to mention the amount of work regarding implementation. All of this time would be out of time that could be spent on the core features of the game. So yeah, heavily leaning towards creating the best single-player experience we can.


10 Jul


27 Jun

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HSS Destiny Rising created by Anatarist.

The HSS Destiny Rising, a deep-space exploration and peacekeeping vessel. Crew complement of 10, extensive science and recreation facilities, full industrial capability including 6 mining pods, and dual shuttle bays for maximum effectiveness in ship-to-ship combat. - Anatarist

Greetings, Spacefarers.

We are heading out for a summer vacation here in Finland. We contemplated trying to squeeze in an update before the break but ultimately decided against it as it would have lead to a hasty update. We didn't want to shoot out an update in a hurry, cutting corners and risking things b... Read more

05 Jun

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Space Haven Alpha 2 - The Fleet Update.

The more the merrier they say! Let's test out this theory. Space Haven now allows you to build multiple ships and form a fleet of spaceships. We've had to redesign and implement some new features to enable this.

The current implementation allows for a max of 2 very large 2x2 ship grid tile sized ships (Seen in scenario 2) or 8 small 1x1 ship grid tile sized ships. You can of course make a combination of these, and create various other sized spaceships such as 1x2 for example.

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You can see the user interface to create a new spaceship... Read more

04 Jun

Comment

Originally posted by Jaysyn4Reddit

Not a fan of video only updates, especially at work.

It's not a video. Reddit seems to grab the trailer from there, don't know how to turn that off.


26 May

Comment

Hey there =) Due to how the game has been designed, and the plethora of issues regarding technical problems, overall game play and user awareness; we have opted to stick with a single plane to build on. So right now we don't have plans to add z-levels.


07 May

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Day 24 of the journey, and Ayla has had enough of Cailyn's crap. The hilarious scene above was posted by one of our Alpha players madbird-valiant on Reddit. Thanks for posting it! Had a good chuckle when we saw it =)

This is the first development blog update after our Kickstarter ended. Prior to this we hav...
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02 May

Comment

Yep! You can do it from:

http://bugbyte.fi/store

Choose the featured Alpha Crew Member or a higher tier and you'll have access within 24 hours =)


26 Apr

Post
    on News - Thread - Direct


A very cool ship build by our writer! Want to play the game right now? You can now join in on Alpha too, available at:

http...

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22 Apr

Comment

Thank you for this!

I have been so positively surprised by how understanding so many of you have been. It really does mean a lot. We devs often have to fight our own fights to make things happen, and there definitely was battles to fight out to make this Alpha happen on time :) Systems needing to be set-up, new things to learn, waiting on payments to go through and rigorous checking that everything seems to be in order.

There was literally about a 100 messages mailed back and forth to get everything done.

And regarding the Alpha. Getting messages like: "There's a bug here but it's still early days!" feels awesome, it just makes it all feel like we're in this together instead of piling up a sh*t ton of pressure for us to deliver. As a game developer you're always a bit afraid that the game will not be enough.

Having someone take the time to say something positive is fantastic. So thank you! Players like you make game development a lot more fun.

... Read more