Space Haven

Space Haven Dev Tracker




03 Jul


02 Jul

Comment

Originally posted by _Psilo_

Is the game still planed to be released on mobile eventually? I suppose it'd be a long way of, but is it still in the plans?

We've kept that option open, but there's questions we cannot know answers to before we try to find answers for them. Fitting this game into small screens being one such question, will that be possible and how enjoyable will it be. Another one regarding the platforms themselves: Will something change with how the platforms support the game engine we use, causing new problems or making it impossible even.

We'll try but it's impossible to say how it will end up in the end, we have to focus on the current platforms now to bring the game further, and once it is closer to being ready for a full release that's when we'll look into other platforms as well =)

Post
    Aksel on Steam - Thread - Direct


We've been working on the first new features for the upcoming Alpha 9 update, and it is time to show what we've been able to produce so far! We're introducing Space Hazards and since one of the hazards affect crew members directly we found a good opportunity to add some new implementations towards adding a bit more depth to characters as well.

Space Hazards we're currently working on:
  • Solar Flares
  • Micrometeoroids
  • Siren Worlds


Space Hazards are represented with icons on top of sectors in the starmap. This will allow you to see what you are getting yourself in to =)

Solar Flares ... Read more

26 Jun

Comment

The pop-up itself has an auto-open toggle in the pop-up box. You can turn that off if you don't want the pop-up to auto-open each time it comes.

If you want to remove them completely you can do that from the game customization menu (Where you select difficulty). It's a "tutorial hints" toggle in the edit box.


23 Jun

Comment

Originally posted by Hight0werZ

im running linux bodhi, havent used windows in 2 years now. Would that make a difference?

thanks for taking the time!!

Windows 10 is problematic regarding OpenGL 2, but Linux can be problematic in other ways since its hard to know how various distros work with the game. Its tested on Ubuntu.

So impossible to say if it will work or not, but ensuring OpenGL 2 support is working would be great to do before purchasing the game =)

Comment

Problem might be OpenGL 2.0 support if you are running windows 10, since Windows 10 does not support OpenGL 2.0 of old Intel integrated graphics cards. Might be able to overcome that with instructions here:

https://steamcommunity.com/app/979110/discussio...

Read more

20 Jun

Comment

Not yet! But I hope you enjoyed the story at least :)


17 Jun

Post
    Aksel on Steam - Thread - Direct


Greetings, Spacefarers!


We've got another update for Alpha 8, newest version is now 0.8.21. For this update we've focused on finalizing the new changes for Alpha 8 and also added another new facility, the Composter. We worked on a new view mode, the water vapor view mode, allowing you to see where water vapor is distributed on your ship. We also added a way to eject stuff from a storage and tweaked some things, read all about it below.



Introducing the Composter facility and fertilizer as a resource. Grow Beds will now need fertilizer to enable crops to grow. The composter will allow you to decompose many type of resources to fertilizer, carb... Read more

12 Jun


09 Jun


08 Jun


05 Jun

Post
    Aksel on Steam - Thread - Direct


Greetings, Spacefarers!


We've got another update for you to Space Haven Alpha 8. Water has been one of the most discussed topics since the Early Access release of Space Haven. Many of you seemed unhappy of how it was working, wishing for more of a closed type of system. Indeed there was a lot of feedback pouring in regarding this.



Expanding on the systems already in the game is also something we would like to achieve with time. We're happy to introduce the Water Collector to you, along with a new gas called Water Vapor. Water is used to grow food in grow beds, as such it is stored in food, water vapor is released from both plants and crew members, which c... Read more

29 May

Post
    Aksel on Steam - Thread - Direct


A week has passed since Space Haven was released into Early Access. It has been a nervous and stressful time for us, preparing for the release and hoping everything will work out smoothly.

We want to thank all of you for playing the game and sending us so much feedback, as well as reporting bugs for us to fix. And fixing is what we've been doing, and we have a patch out today once again!

Hopefully we did not introduce any new bad ones =) Just let us know and we will take care of it. We want to wish you a great weekend playing Space Haven, and we look forward to bringing you news of new content for the game.

If you want to read about our vision you can do so below:
... Read more

28 May

Post
    aksel_bugbyte on Steam Forums - Thread - Direct
**Greetings, Spacefarers!**

We will collect some great tutorial videos made by players here for easy access! As you may know we have an official wiki too. You can find it here below:

http://bugbyte.fi/spacehaven/wiki/

Community made Tutorial Videos
English
1980s Gamer Playing The Tutorial
https://www.youtube.com/watch?v=9yUx61vNt3U

DisturbedZ - Guided Playthrough
https://www.youtube.com/watch?v=dv_lTVLtYhA

Full Comprehensive Playlist:
https://www.youtube.com/p... Read more