Very much this. Along with all the other industry folks who kept checking in over the past month. Thanks y'all!
Shout out to our @Blizzard_Ent teammates in Irvine who have been nothing but understanding and empathetic through this difficult and emotionally-charged time at the Proletariat studio. It’s very much appreciated.
I know a bunch of you might fit this role AND org. The Shopify folks are top notch. https://twitter.com/SteevesJ/status/1612944089988702208
We’re going to be add couple hands on creative roles to Rebellion (motion + graphic artist/design as well as social support) over the next few weeks. If you know a great lead affected by recent lay offs feel free to send my way.
A good list of some of the usual questions and pitfalls involved in raising VC for games. (We only had to learn 1 or 2 of these the hard way early on!)
I've looked at a thousand different game studios over the past few years as a games VC. As we kickoff @SlushHQ, wanted to share the five most common mistakes to avoid when raising money for your game 🧵