Stationeers

Stationeers Dev Tracker




11 Sep

Comment
    Rocket on Steam Forums - Thread - Direct
Current state is the game is sensitive to network adapter settings. Making sure the external network adapter is set as default (and potentially others disabled) maximizes chances of success, along with port forwarding.

We have several team members are devoted to redeveloping how network connections are made, and afterwards will be looking at reimplementing steam peer-to-peer.

I posted this reply in another comment, which describes what we are working on as a solution for those having connection issues:
Originally posted by Rocket: We redeveloped the entire multiplayer messaging system (how you receive a synchronized state in multiplayer), and it's been enormously successful in that regard with reduced memory usage (memory cleanup causes the dreaded stuttering), bandwidth usage, and increased performance (singleplayer used to always run as a host, and send itself messages).

However, we are still ...
Read more

08 Aug

Comment
    Rocket on Steam Forums - Thread - Direct
I've gone through your post history and I can't find any posts that were deleted.

There was recently some moderation by a valve employee on one of our news posts that removed a bunch of comments that were related to political posts etc... but none of your posts were affected.

Do note that you need to adhere to steam community guidelines, that includes not insulting anyone or inciting any flame wars. While going through your posts looking for any that might have been deleted, I saw a lot of posts that break the steam community guidelines.

While you are welcome and encouraged to provide your opinion, you must do so in a way that is not disruptive and does not put down others. Calling people "children" is a good example of this. I've issued warnings for these.

Note you already have a warning for this previously.

If you have a link any missing topic, feel free to let me know at ... Read more

31 Jul

Comment
    Rocket on Steam Forums - Thread - Direct
Originally posted by maveri: Vanila main version/branch.

Not beta.
Not previous.

Verify completed, does not help.
No mods.

Being offline does not help.
Being online does not help.

[EDIT[
Reinstal from fresh does not help. Not removing files on hard drive, to do not loose saved games.

It looks like an edge case where discord's API is causing an exception because it is open but not logged in. I'll fix for next update. For now, try running the game with discord logged in or not running. Sorry about that!

28 Jul

Comment
    Rocket on Steam Forums - Thread - Direct
Yes because some changes for clients listening on multiple network adapters were rolled back till we could test more, as it was breaking things for many.

Now the game will use the network adapter issued by the OS for the client, which will be your default one. You can change the priority of the adapter in network settings.

Another option get the local ip issued by the hamachi adapter. Then go into the game setting.xml file, change (or add) a new field called LocalIpAdress which is that IP. You only need to do this for the clients. This will force the clients to connect via the hamachi network
Comment
    Rocket on Steam Forums - Thread - Direct
There is an edge case that if the atmosphere inside is very similar to the atmosphere outside, it will be considered a storm currently. So to solve this, pump the atmosphere out of the room and it should work fine until we can solve the issue.

27 Jul

Post
    Rocket on Steam Forums - Thread - Direct
Clients joining a game where they have multiple valid "network adapters" (gateways to the internet), will not be able to properly connect. This could happen because you have an internet VPN active and your network connection active, or your wifi and ethernet etc...

I am working on a fix for this but our build servers are down for maintenance and I need to test it thoroughly. In the meantime, check the following for connection issues:
* use the localIpAddress setting in setting.xml to tell the game which adapter to use; OR
* disable the other network adapters to connect

I will be fixing this as soon as possible.

Please share with others who aren't on the forums.
Comment
    Rocket on Steam Forums - Thread - Direct
A hotfix is out now, check version is 0.2.3508.17103.

Please do let me know if this is fixed or you are still having this issue. Very sorry for the disruption.

26 Jul

Comment
    Rocket on Steam Forums - Thread - Direct
testing a hotfix for some of those with multiplayer issues now

21 Jul

Comment
    Rocket on Steam Forums - Thread - Direct
I have added these to v0.2.3470.16953. They are on the beta branch now. The model still says "SELECT" but I will change this tomorrow.
Comment
    Rocket on Steam Forums - Thread - Direct
Ill try get this in for next update
Comment
    Rocket on Steam Forums - Thread - Direct
Everyone has the DLC content.

Make sure you run the game with steam turned on, currently the game only shows the DLC if steam is running (and valid) when the game starts.

19 Jul

Comment
    Rocket on Steam Forums - Thread - Direct
O2 toxicity will be a longterm problem, rather than shortterm, for the player. We will test out and discuss the mechanics here and on discord, through a beta while coming up with a system.

CO2 toxicity is a lot easier to outline as there is some great research on the topic. We will likely mix this in with partial pressure calculations, but the rough estimate remains the same.

Concentrations of more than 10% carbon dioxide may cause convulsions, coma, and death. CO2 levels of more than 30% act rapidly leading to loss of consciousness in seconds.
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5380556/
Comment
    Rocket on Steam Forums - Thread - Direct
Many people on the discord expressed wanting to support the project.

Previously, discussions with the community both here and on discord requested we focus additional purchases purely on cosmetics - leaving game features and content to be included for everyone.

We have released three new worlds (and another on the way) for free.

You can also easily edit the game files if you would like to access the content. I will be adding a setting in the settings file for people to change if they would like the content, but don't want to pay for it.

15 Jul

Comment
    Heightmare on Steam Forums - Thread - Direct
Fastest way is probably through Discord (discord.gg/stationeers), but you can also email [email protected] and we can pluck it out of there.

14 Jul

Comment
    Rocket on Steam Forums - Thread - Direct
We had a sale a few days ago, and there was some very rough and troublesome bugs with the tutorials.

Note that recent reviews are only from the very recent period. Additionally, they've gone from 63 to 67% today alone.

I think the reviews dipped down because of legitimate issues with the tutorials. If you buy the game, regardless if it is on sale, the tutorials should work and it they do not people will be very turned off the project. And so people were naturally unhappy with their purchase.

We have fixed some of these issues and will continue to do so. Naturally, over time, the reviews will continue to increase.
Comment
    Rocket on Steam Forums - Thread - Direct
Apologies for the trouble. Could you email me a link to download the contents of that save folder? I'm unable to replicate the issue locally, but if you could zip up the folder and put it on google drive or something, I can download and track down the issue.

12 Jul

Comment
    Rocket on Steam Forums - Thread - Direct
Sorry for the bugs!

Water bottle refiller requires water 0-100 degrees C, but a bug on main branch was causing water to be crushed in the ice crusher extremely cold. So you have to warm it up. This has been fixed and changed on the beta branch (can access with "therewillbebugs"). This will be deployed to main branch tomorrow (we are testing it).
Comment
    Rocket on Steam Forums - Thread - Direct
Apologies for the delay. We are looking to push the update out tomorrow, along with a bunch of other changes and new content we are testing.
Comment
    Rocket on Steam Forums - Thread - Direct
Originally posted by Fox: Sadly, the tutorial is badly coded in that you must follow every step, no extra steps, and no mistakes.
This is correct. Our plan was to completely redo the tutorials after the refactor, but this will take some time. In the meantime, we have made the current tutorials "work" (with varying degrees of success) while we work on the many good issues you have pointed out.
Comment
    Rocket on Steam Forums - Thread - Direct
We have not properly balanced the survival aspects, the intent is many of the different food will give you different bonuses and so over time, you will want more variety (and more challenges!). Additionally, more food types gives more options for interacting with traders.