Stellaris

Stellaris Dev Tracker




07 Nov

Post
    Harlot on Steam - Thread - Direct
Hello everyone!

Today we will be talking about a new feature coming with Stellaris: Federations – the Galactic Community!

The Galactic Community is very similar to a United Nations in space. Members can propose and vote on Resolutions, which are laws that affect all the member empires.


Resolutions
The Resolutions are intended to be divisive, so that even empires that are allies can have very different agendas when it comes to which Resolutions should be passed.


Resolutions exist in categories and have a couple of steps in each category.​


Go big or go home.​


Passing a Resolution
The first step to passing a Resolution is... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/281990/announcements/detail/1615031650976264931]here[/url].

04 Nov

Post
    Harlot on Steam - Thread - Direct


Hi all, Jamor here, with the news that after a weekend in beta without new breaking issues being introduced, I'm putting patch 2.5.1 fully live right now.

It contains a number of bug fixes for the Lithoids release.

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# UI
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* The tooltip for Livestock now mentions that Lithoid Livestock produce Minerals instead of Food
* Chat muting commands now work consistently between in-game and lobby chat

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# Bugfixes
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* Lithoid Empires with the Terravore civic should no longer occasionally... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/281990/announcements/detail/1618408714806894597]here[/url].

31 Oct

Post
    Harlot on Steam - Thread - Direct
Hello everyone!

It was great to finally reveal what we’re working on at PDXCON, and today we’re back with yet another dev diary where we will dive into some more details on the reworked federations.

The screenshots still feature a bunch of work-in-progress stuff, like every federation perk using a placeholder right now. Numbers and effects aren’t necessarily final either.

Federation Types
Like we mentioned at PDXCON, federation will now come in different Federation Types. Each federation type has a unique passive effect and can unlock federation perks as they level up.​


Certain federation types have requirements on what type of empire can suggest to form them, but there are no limitations on who can join a federation (except for killer empires & inward perfection). Yes, this also means that Barbaric Despo... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/281990/announcements/detail/1618408714792461506]here[/url].

28 Oct

Post
    Harlot on Steam - Thread - Direct


Hello everyone, it's your friendly neighborhood Associate Producer, Obidobi. We've seen your feedback and have put together a small patch to fix some of the major annoyances. To bring it to you faster, we're putting it up on a beta branch in Steam as we continue our verification process in-house.

While this patch will be put as a Beta branch on Steam, we are setting it as default on both GoG and Plaza. This means that if you want to play Multiplayer with your friends on other platforms, you'll have to switch to the Steam beta branch.

Here's the full changelog for 2.5.1:

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# UI... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/281990/announcements/detail/1671325376358650595]here[/url].

24 Oct

Post
    Harlot on Steam - Thread - Direct
Hi everyone!

I’m Eladrin, Game Designer on Stellaris, and I’m one of the newer members of the Stellaris team. I joined the team during the development of Ancient Relics, and it’s been a blast. It was awesome meeting so many of you at PDXCON, and getting to hear so many ideas and excellent stories directly from you.

Back in Diary 152 and Dev Diary 153, Grekulf mentioned some of the Summer Experimentation that we did - but in today’s dev diary I wanted to talk about one of the things I worked on during the summer - game mechanics for the Lithoids.



The Lithoids Species Pack is very sedimental to me. When I wanted to dig deeper into the systems and ... Read more

19 Oct

Post
    Harlot on Steam - Thread - Direct
Hello Players!

The PDX Con 2019 is here and we have great announcements for you!

We're streaming the announcement show on Twitch! Join your fellow xenos here[www.twitch.tv]!

We start at 10a.m. CEST. In 30 minutes!

See you on the other side!

10 Oct

Post
    Harlot on Steam - Thread - Direct
Hi all, Jamor again.

We're deploying a small, quick hotfix to address two issues we were able to solve today: inability of the launcher to display incompatible mods, and an economy bug related to artisan jobs and consumer goods.

Given that it's early yet and some may not have seen the original changes in 2.4.0, I'll repost those. Please note that due to a human error, namely this producer managing to transcribe fixes from the wrong dev branch in to the patch notes (!), a few of the listed changes in 2.4.0 are not actually present in the build. In the interest of getting the hotfix to you all with maximum speed, those will come in a future update when they can be properly merged and tested. I'll put them in the notes for reference, but crossed out.

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... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/281990/announcements/detail/3704699440064325162]here[/url].
Post
    Harlot on Steam - Thread - Direct
Hello everyone!

As we mentioned in our last dev diary, this week we will be talking about some of the cool things you can be expecting to see at PDXCON 2019!

Announcement show
What: PDX will be announcing new titles and expansions. Stellaris will be featured.
When: Saturday (Oct 19) 10:00 CEST
Where: PDXCON main stage or Twitch[www.twitch.tv]

Stellaris talk
What: I will be holding a talk where I will be talking about future updates to Stellaris.
When: Saturday (Oct 19) 18:00 CEST
Where: PDXCON main stage or Twitch[... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/281990/announcements/detail/3704699440063680984]here[/url].

09 Oct

Post
    Harlot on Steam - Thread - Direct
Hi all, Jamor here, with some news for you just before our biggest event of the year, PDXCON.

Today we are releasing version 2.4.0 “Lee”. The primary objective of this version is to get our new Paradox launcher in to Stellaris:



Why are we doing this? There are two main reasons: Firstly, as you know, Stellaris is available on Steam, Paradoxplaza, GOG, and as of today, the Microsoft Store. Currently, there are hoops that someone has to jump through if they want to do a multiplayer game with users on another platform, involving opting in to beta branches. Our long term goal is to unite all Paradox gamers under one universal MP umbrella, so everyone can play with anyone they want at any time, on any release platform, with a minimum of fuss. To do that, a single unified launcher for all our of various platforms is a key prerequisite ... Read more

26 Sep

Post
    Harlot on Steam - Thread - Direct
Hi team! It's time for another Dev Diary and our Game Director Daniel has a cool new feature to share with you today! :)

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Hello everyone!

I have just returned from a belated vacation in Japan, and although I had a great time there it is also fun to be back to work. Today I want to talk about some of the cool things happening with Stellaris this year. As many of you have probably guessed, Stellaris will announce a new expansion at PDXCon this year. This expansion will feature a lot of cool new things, most of which will be revealed at PDXCon. But I do also have something really neat that I want to share with you now!


Good ol’ civics. Gotta love ‘em.​

Back in Utopia we introduced a lot of cool new features to improve how you could customize and specialize your empire. Civics were a great addition to the game (in fact I consider them to be one of the best), but they ... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/281990/announcements/detail/1606020646054416629]here[/url].