@rgnmal @Bruno_Vanguard Those are, same as before, questions to run by the dev team. :) Idea-wise, we imagine they discussed putting lots of mechanics present in other games into Stellaris. But for exact why or how, you need to drop your pitch on the forums. ;)
@AkihiroTheWolf No problem! o>
@Aurelien_Sama Thanks! All credit goes to the awesome team of artists that worked on this piece and the trailers. :)
@Derhesligebaum1 Hey! They seem sweet! <3
@CaptainJackYT Well. We can point you here:
We only started assembling the album, but, in the future, when we can hunt down more art, we'll keep updating it. :)
@Rayonium Well done! The endgame can be pretty challenging when the crisis rolls in!
@CaptainJackYT You're among the select elite then! ;)
@GDZmsn Buy us that IP. ;)
@Lotims Thanks for the great work guys! :)
@firgunkerem We are working on that, among others. We recommend you opt into the beta patch to take advantage of most recent fixes.
@ForestDaFox Rumors say it does happen! ;)
@RudolfBrenner Glad to hear it! ;)
@PhdYvee Good luck! :)
@UnitRico Thanks! Monuments to out-of-control galactic capitalism usually are. ;)
Ok! One more wallpaper for today! :)
Also added to our album for best quality:
@gartic_1 Thanks! Happy to deliver! :)
@Whiteeee32 We... we don't talk about this!
@Skye_Flyer1 Well done! ;)
@CaptainTeo_Fish That is actually pretty amazing and well worth the effort. Our game is rated PEGI 7. You're among friends!
@DaTonyBalloney All pops in 2.2 are constructed automatically. Multiple factors wage into the pop building speed.
If what you want to ask, is "why I'm not able to build them faster", then the answer is that the devs are looking at feedback regarding that and we'll see where it'll lead. :)