@giroromek :>
@giroromek Damn modern tech... next time we're making a retro-futuristic game with 8bit graphics!
@xylstr Right back at you! :)
@ChristianOverk Hi! Can you please make the report here?
It makes it much easier for the team to keep a track of. :)
@danielk_ld Will do! Thank you for your patience. :)
@PelegaPlays Makes us wonder what's hidden in that central system. :)
@danielk_ld Hi! We're aware of the issue and are trying to resolve it as we speak. We'll try to release a fix as soon as we can.
@misterhamtastic The rule of thumb is to not build what you can't populate and not to build too many specialist buildings since it might cost you workers. :)
@misterhamtastic We don't believe that's a feature on our current roadmap. You should make your voice heard on the forums if you want to see it be a thing. :)
@giroromek *provides Smartwatch resolution instead*
@NonNamed_ @Scrooge691 Thanks for testing the patch! :)
@TheDo0my Can you please report this issue here?
It's exactly what we mean. :)
@theghost1776 @masseffect @BioWareProblems Some MegaCorps can be quite beneficial, right? :) Make sure to protect them!
@furikake555 Hey! We're sure it meant nothing by it! Accidents happen. :)
@theghost1776 @masseffect @BioWareProblems That's a pretty good find! Make sure you have the economy to support it initially. :)
@CaretakerNexus We're looking at a few balancing reports, that we want to address. This is one of them. :)
@ChGroschupff Quick! See if we can't use it to settle alien planets!
@DietzWoodall @SharkSouthpaw We'll try to get more wallpapers, but if the request is for event art, then that won't be possible. Those were always designed for small in-game windows, not full-blown wallpapers. :)
@Vader86066179 Happy to help! :)
@giroromek They've been highly-requested. :)
Looks like we'll need to whip out a high-resolution wallpaper of that MegaCorp loading screen next!