Surviving Mars

Surviving Mars Dev Tracker




05 Oct


01 Oct


30 Sep


29 Sep


28 Sep


27 Sep

Post
    Obzeen on Steam - Thread - Direct
Game version: 1008107

Notes
  • The in-game bug reporting tool has been removed in favour of an automatic system
  • Playstation 4 and 5 now have Turkish translations

Bug Fixes
  • Fixed the game crash after loading a save game with invalidated drones.
  • Fixed the game crash when a player selects the Rock Formation object on an old retail save.
  • Fixed missing Terraforming tech tree in the old saves.
  • Fixed the "Advanced Martian Engines" tech adding 20 fuel to Cargo Rockets.
  • Fixed the “Transport Optimization” tech not adding extra cargo space.
  • Fixed the description of the "Banner" mentioning Mars while on an asteroid map.
  • Fixed the Cave of Wonders description.
  • Fixed the Lander rocket disappearing when the “Rough Touchdown” event occurs.
  • Improved feedback when th...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 Sep


22 Sep

Comment
@SheepMaiden I didn't see your comment, and we are aware of the landing pad issue.  
Comment
RoseP said: Aiwyth, what would be the most constructive way for us to report bugs that are still occurring -- should we comment here, or add a note to the old bug report, or something else ? Or assume that if they are not on the list above for this patch then you are aware of them but haven't tried to fix yet ? (you mentioned some other bits of code)

Is there a central list of bugs under review ?

For example, I notice that the bug with rockets gaining 20 bonus fuel when Advanced Martian Engines is researched is still happening as well.

Happy to do whatever is most useful :)...
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Comment
stratege1401 said: You said:


But my steam game hasn't got any visible patch ( i might be wrong ) and has this versionning: 1008033

Is it normal ??
Hi, the released version is 1008033  
Post
    Aiwyth on Steam - Thread - Direct
Game version
PC: 1008025

Gameplay Improvements
  • Remove the Micro-G Auto Extractor prefab from the default loadout for Asteroid Landers, so you don't accidentally include a prefab without having one.
  • Visual improvement to the base of asteroids (mostly for photo mode).

Bug Fixes
  • Fixed dome birth controls.
  • Fixed the same anomaly event appearing multiple times.
  • Fixed dust storms, cold waves, and meteor storms not triggering.
  • Fixed the martian surface filling with water after connecting a lake to a water producer.
  • Fixed asteroid landers sometimes not properly showing their status when returning from an asteroid at the very last second.
  • Fixed drone control fix for broken food storages.
  • Fixed a crash that sometimes happened when landing an Asteroid Lander with drones on an Astero...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Sep

Post
    Aiwyth on Steam Forums - Thread - Direct
Greetings Commanders!

Due to some last-minute issues discovered during the internal testing, we made the decision to postpone the release of Hotfix #2. We don’t foresee it to be a long delay and you can still expect the hotfix to come out this week.

Apologies for the prolonged wait, but we want to make sure that the next hotfix will only bring solutions to the already existing issues, and will not introduce any new ones instead.

We will share more updates on this with you as soon as possible.

Thank you so much for your understanding!

~Surviving Mars team

16 Sep

Comment
    Aiwyth on Steam Forums - Thread - Direct
Originally posted by BBB_HMM: thank you guys. know the devs are working hard.

just curious if the black squares on all the B&B DLC UI for mac will be sorted with this one?

The fix for this issue is a bit more complicated that we anticipated, so it won't be included in this hotfix, but we will prioritize it so we can include it in the next one.