Surviving Mars

Surviving Mars Dev Tracker




19 Mar

Comment
    Mnementh on Steam Forums - Thread - Direct
Just take care to have at least one functional Concrete Extractor.

17 Mar

Comment
    Mnementh on Steam Forums - Thread - Direct
Originally posted by MiMiCloud: I'm trying to figuer out how Work shifts affect the workers. As an example does my Clinic that is open during 6h - 14h treat people that work between those hours or does it only treat people that don't work during 6h - 14h? Theoretically, this would make a huge effiency improvment for managing work hours and service hours, right?
Thanks for responses.
It will treat people who are not at work during this workshift. Generally speaking, each Colonist has 8 hours work time (in workplace), 8 hours sleep time (in home) and 8 hours spare time (to visit other buildings).
Comment
    Mnementh on Steam Forums - Thread - Direct
Originally posted by NikaSharkeh:
Originally posted by Mnementh: Ok, I actually don't know, but my best guess would be: Select Drone and right click on the Rover.

Nope! That does nothing. Dont forget little drones themselves get covered in dust aswell, not just rovers.

Seems like its one of the things you guys missed! There needs to be a way to clean drones and rovers, as after 20 or so days every single rover and drone in my colony is completely grimed. Maybe a carwash buildi...
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Comment
    Mnementh on Steam Forums - Thread - Direct
Ok, I actually don't know, but my best guess would be: Select Drone and right click on the Rover.

16 Mar

Comment
    Mnementh on Steam Forums - Thread - Direct
Our team of geniouses is aware of the issue and doing their best. Sorry for the inconvenience.

15 Mar

Comment
    Mnementh on Steam Forums - Thread - Direct
Use the Salvage tool available in the first section of the Build Menu, then click on a cable to delete it.
Comment
    ivanassen on Steam Forums - Thread - Direct
The Audio is only in English.