Teamfight Tactics

Teamfight Tactics Dev Tracker




14 Jan

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Hey Impostor1089, thanks for the feedback. I've added this to my list of UX things to do. I can't promise when it will be in the game, but I'll get the ball rolling and hopefully our team has a chance to address it very soon.


13 Jan

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Originally posted by DDDwhy

Kapp, dont let them fool us. We all know that -1 lp for us is +1 dollar for them

uh oh, they're on to us!


12 Jan


07 Jan

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Originally posted by HjartaLoL

Hey all!

Wanted to pop in real quick to let you know that we're aware of this issue and are investigating. Currently, this seems like a mac only issue.

We attempted a fix yesterday evening. When PBE redeploys, you should see the fix. Thank you for the patience!


06 Jan

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Hey all!

Wanted to pop in real quick to let you know that we're aware of this issue and are investigating. Currently, this seems like a mac only issue.

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Originally posted by TheeOmegaPi

I remember your tweets on release week! You and I were abusing Spirit Sharps before Ahri became flavor of the month! LOL

We trend setters!


05 Jan

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Originally posted by TheeOmegaPi

lol happy tuesday again, teej!

Happy Tuesday :D!

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Originally posted by Oleandervine

Quick thing I'd like to be done about the pass - this regards the progress.

It REALLY sucks that progress for a pass you've purchased is gated behind timed missions. This sucks, and if you miss that like weekend of grinding to complete those missions, you're super behind on your pass. Again, a pass you've purchased.

Secondly, this ties into the first, it's rough to make zero progress whatsoever without either doing the timed missions or hitting top 4. I'm playing these games, again with a pass I've purchased, so I should at least get some progress on the pass even if I'm not winning the matches.

Just some QOL requests to smooth out progression on a product we are purchasing. Other games with passes like this give you progress for just playing the game, and even with the main parent game of League, event passes give you progress/currency for not winning.

Great feedback! As we improve the pass, Ill chat with the team to explore if there is a need to reduce the amount of EXP given in Missions vs passive exp.

One thing to note is we do give a flat amount of EXP for just playing one game! In fact, you can complete the pass in one week (I've done it D:) Of course, I would never recommend playing as much TFT as I did for set 4 release xD

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Originally posted by TheeOmegaPi

Club 2 is DELIGHTFUL

Me while playing in Club 2: ┏(--)┓┏(--)┛┗(-- )┓┗(--)┛┏(--) ┏(--)┓┏(--)┛┗(-- )┓┗(--)┛┏(--)┓┏(--)┛┗(-- )┓┗(--)┛┏(--) ┏(--)┓┏(--)┛┏(--)┓┏(--)┛┗(-- )┓┗(--)┛┏(--) ┏(--)┓┏(--)┛┗(-- )┓┗(--)┛┏(--)┓┏(--)┛┗(-- )┓┗(--)┛┏(--) ┏(--)┓┏(--)┛


18 Dec

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See NOW we get to have some fun


17 Dec

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Sorry about that :(

Good news is this is fixed for 11.1


14 Dec


10 Dec

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Congrats!


07 Dec


04 Dec

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This is freakin hilarious. Love it!


01 Dec

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Originally posted by Sampaikun

Its kind of a niche scenario. Let's say for example you're running brawlers and you have 2 2 star Tahm Kenches and then a chosen frog shows up. I could just take the chosen kench but I know I can get a better chosen later. I can use the bug and get three star kench really easily and still be able to get a better chosen later. I get to save gold and time while having a strong early game.

Even in that scenario, your bench had to be full enough to act on it.

Comment

Originally posted by Shagalags

It is exploitable as he pretty much hit 3 Zeds in his shop instantly, and is still able to get another chosen.

I guess...but at the cost of his 3 star being chosen...

Either way, we'll look into it.

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Originally posted by AlmightyShacoPH

u/riot_mort please notice

So I just tested this. You are correct that a bug happens in that they merge to become 3-star and don't count as a chosen. Basically you miss out on the chance to have a 3-star chosen. Good bug find.

But how is this exploitable? If anything this seems like you're just punishing yourself...