Read moreOn the rare chance you see this, Yaw, I am a Temtem player who really loves the game and play it weekly.
What the game desperately needs is better gameplay loops, and a revision of the entire reward system. I won't spend too much time on this, but Freetem is absurdly boring. Dojo Rematches can get stale, but are fine as it is. It is absurd that Fishing the 5/5 doesn't guarantee an ETC. Tamer Activities are fun, but the reward ratio is waaaaaay off.
All in all, I feel that the gameplay loops and reward ratios make the game be way to grindy for players who want to invest in other stuff that isn't Showdown. And you all knew this, so I don't know why it is such a surprise that by making the game progression so grindy you dont make it NEARLY rewarding enough for casuals to stick to it. As it stands, it will only be welcoming to hardcore players (such as me). And I am sorry but this is really easy to grasp, and it's at the root at the issue why the playerbase is the numbe...
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And yeah, I agree, PvE is not in the best form right now. There are some things coming in 1.5, a rework for Freetem (although it will always be "boring" due to the nature of it) and some improvements for Lairs too. I also want to take a look at the rewards but is always complicated to find a good spot, at least for us.