New year, new update!
After launching 8 updates in less than a month after Alpha's release, we've decided to decrease a bit the rhythm and spend some more focused time with the
next big patches. Over this past month we've been working simultaneously on three different big patches:
- An update focused on improving the battle flow.
- An update including the content missing right now from Deniz (houses interiors and the Aguamarina Caves).
- Alpha 0.2: including a full new island (Omninesia) and a set of new Temtem.
Today we're bringing you the first one.
Improved battle flow
As we talked about in our previous update, one of the most frequent requests from the Alpha feedback was to improve
how battles feel. We didn't have a lot of time to review battle times before releasing the Alpha so the feedback was totally right, battles felt super sluggis...
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