Temtem

Temtem Dev Tracker




21 Apr


20 Apr

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It's a known bug and we're working on getting it fixed. Problem is it requires a client patch. We'll be sending it today or tomorrow and hopefully platform holders will give us the green light to publish it soon!

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Originally posted by DapperDlnosaur

Even if I wasn't banned from the discord, you're nuts if you think I'm going to use the moves I know are broken and cause myself to lose matches. At this point so many things have been reported as broken that I'm not playing any competitive at all until the fixes come.

That's okay. I'm just informing everyone.

Post

Hey peeps! Quick round of information. Some bugs have surfaced with version 1.3.1 that require further action from us.

  • There will be a server restart tomorrow to fix all the issues that are server-side. Pre-maintenance will start at 6 AM UTC/ 2 AM EDT.
  • These bugs affect competitive play the most. For this reason, and to prevent any sudden changes that could affect tournament players, this season's TemCS tournaments have been delayed by one week, starting with the AMER Regional Open from this very weekend. Please keep an eye on temcs.gg for any extra information.
  • We will also be sending a build for patch 1.3.2 to get it reviewed and approved, so as to correct all the issues that the server restart won't...
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18 Apr

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Originally posted by Glittering_Choice_47

Understandable and if you guys are getting hate it's natural that not everyone is happy with every change or lack of things changing. I've been playing since the very early stages and I've enjoyed every bit. Thank you guys for working on and really making a game that has been great for many people. I definitely appreciate the hard work that I've seen get pushed through over time. Battle pass could be a little easier to progress though during the story though. Not much else really needs changed since I got my crystal skates back I'm happy now.

Thank you for the kind words <3

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We're aware and working on a fix. Please add your reports, with logs or video, to this thread so the Tech team can keep track of it: https://discord.com/channels/417595319849713664/109747007258441...

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Originally posted by marcgto

Is the update already up ? I don't see any changes in my nuzlocke

It's up! Make sure to update your game on whatever platform you're currently playing.

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Pls don't downvote this even if you disagree, or else it won't be shown to people.
We are aware of this request and it has been forwarded to the Design team. We're not ignoring it, it's just that there's no progress on the matter. If any decision is taken we'll let you know. I don't currently have more insight than what I've provided in the past, that we want to gather feedback on how to make them better for people who still struggle with them. If I get any more information I'll be sure to let you know.

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Originally posted by Glittering_Choice_47

Kind of off topic but the devs used to be insanely good at communicating and doing what was asked of them by the community I stopped playing for a while but I started back when there was only one or 2 islands to play around on. What happened to the dev team?

Edit: not sure why I'd get down voted for a simple question about other people's grievances with the devs.

We still are around and reply and include community feedback. On this particular case I don't reply anymore as there hasn't been an internal change nor do I have more info on the matter. Latest patch was full of community suggestions, it's just that we don't agree on every suggestion given and not all of them make it in.

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Originally posted by No-Beautiful-6924

I mean ya, the devs basically just ignore anything they don't think they can spin to make themselves look good. I am just surprised it took so long for the boot to come down on asking about it on all the updates. Though the fact they did not reply to even that just proves they are just ignoring us and not just missing it.

I believe I replied at some point. I have no different news to share on the matter for the time being, so I don't reply. If I have any piece of info or change to share, I will.


17 Apr

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    Tsukki on Steam - Thread - Direct
New stuff
  • 👥We've added an indicator for the Nuzlocke and Randomlocke modes that will show you the number of captures left for the zone you're currently in. It's located next to the Minimap.
  • 👥We've added an Species Clause to the Nuzlocke and Randomlocke modes:
    When running into a Temtem they have already tamed before as the first encounter on any given zone, the player can defeat it or run away without wasting one of their allowed encounters.
    If the player decides to capture that Tem despite already having it, it will count as a valid encounter and it'll consume one of the allowed encounters.
    The game will check for the entire evolutive line, so if you have a Granpah in your squad and encounter a Paharo, you will be able to defeat it without using one of your allotted encounters.

  • We've added new internal rules to the Techniques of starter Temtem to prevent insta-failed runs in the Randomlocke mode.
    Starte...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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New stuff

  • 👥We've added an indicator for the Nuzlocke and Randomlocke modes that will show you the number of captures left for the zone you're currently in. It's located next to the Minimap.
  • 👥We've added an Species Clause to the Nuzlocke and Randomlocke modes:
    • When running into a Temtem they have already tamed before as the first encounter on any given zone, the player can defeat it or run away without wasting one of their allowed encounters.
    • If the player decides to capture that Tem despite already having it, it will count as a valid encounter and it'll consume one of the allowed encounters.
    • The game will check for the entire evolutive line, so if you have a Granpah in your squad and encounter a Paharo, you will be able to defeat it without using one of your allotted encounters.
  • We've added new internal rules to the Techniques of starter Temtem to prevent ins...
Read more External link →