Starting on the next update you’ll get the kudo even if the tournament is not created, and also we’re reducing the amount of players per tournament so it should be easier to happen.
Starting on the next update you’ll get the kudo even if the tournament is not created, and also we’re reducing the amount of players per tournament so it should be easier to happen.
Kinda stupid that the fans can find and announce this before the f**king company can.
The f*cking company has been advised not to talk about it until it's more solid, as it can still fall through.
Hiya Tamers! Just keeping you in the loop about a varied assortment of topics.
Read moreI know you linked the post to Discord Tsukki, but not everyone is or wants to join the discord.
Hope you don't mind me copying and pasting:
YaW — ayer a las 4:41
Welcome to another focused-feedback thread!
The last time we did one of these was about Lairs. While those changes were positive and improved the reward system on Lairs, we were also planning deeper changes to the system to revitalize them. So here we are!
I'm dividing the changes into sections to keep feedback clearer and easier to process. You are welcome to discuss and propose things not talked about here, but you need to be aware and remember that Lairs are a very complicated system that we can't change too much of, only tweak. Doing changes that entirely alter their substance (for example, allowing the boss battle to be done by all 5 players) is out of scope.
Also, have in mind these changes currently don't have a target patch, so while we want to incl...
Haha it's okay! You can read discord posts without joining, and I wanted to encourage flow into the Discord discussion because it's more complete and YaW has already clarified stuff, so I wanted to encourage people actually dropping by and reading it. Just reading it and dropping comments here is already a huge step from not reading it, and since you don't need an account for that, I intentionally didn't copy-paste this here, but I don't mind that you did.
Lairs were a really cool addition and even though it can have a group of people taking part, the progress solely feels singular with no interaction between players aside from the shared currency.
With that being the case I would recommend sections, only just one or maybe two, along the lanes where you team up with other players. Be it as a duo or if possible expanded to have all players. It can be a battle against a tem that is thematically in line with the dungeon or on a rotational set (weekly) which gives unique bonuses for the run. It's a bit more in depth but maybe beating that tem grants you reward bonuses at the end depending on how quick you defeated it. Beat in <4 turns then you got 2x pansun rewards at the end. Beat in in 4-6 then you thet 1.5x etc....
Maybe others can chime in with ideas to extend this but ultimately the lairs need more cooperation elements to really propel them forward.
why double battles are not considered is explained in the linked post! Giving it a read is really recommended so you can better aim the feedback/suggestions
Hello, Tamers!
We're once again ready to discuss a feature and get focused feedback on it from you! This time it's about the Mythical Lairs, a long-discussed feature.
We'd like to please ask you to drop your feedback in the existing Discord thread if possible, as it'll be easier for u/xYaW and the rest of the team to keep track of it. Thread can be found here!
If not, you can also drop your opinions and id...