Temtem

Temtem Dev Tracker




03 Aug


02 Aug


29 Jul

Post

  • We’ve added 6 new technique animations ✨

  • 👥Notes #5 and #6 are now more distinguishable between the Blue and Orange octaves in the Toy Piano. Damián really is fine-tuning this.

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Comment

For the sake of organization, please use the provided forum link to add your experience with this issue, if you've experienced it. It's more effective if we can easily track your answers :) Thank you!


28 Jul

Comment

Originally posted by KeenHyd

Props to them for that, indeed.

But I would like to add that I have heard many people complaining about lack of support for:

  • Colorblind people;

  • People who have issues with flashing lights.

These issues have been tackled in a way. The pity Koish is a colorblind-proof way of getting your weekly fishing reward as you can just count how many Koish you encounter (unless I am mistaking how it works) - while a step in the right direction, I wish there should be some clear indication on the screen that tells you "hey, this Koish is the one you're looking for!". It doesn't sound right that someone should go for the extra effort of counting their encounters (since the game does count but doesn't show the count to the player) just to get their fishing done. (incorrect, see VeriferVenti's comment)

For flashing lights, they added the option to reduce the flashes whenever you start a battle (settings -> game -> show f...

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hi! We came across this message and have created a forum thread for everyone to drop in which technique animations or VFX are giving them headaches or have lights that flash too hard: https://www.playtemtem.com/forums/threads/visual-effects-in-battle-that-can-cause-dizziness-or-headaches-tell-us.14866/
This way we can take another look at said VFX and see how we can retouch them to avoid said issues from happening :) Please forward it to the people you've heard such complaints from!

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Comment
    Tsukki on Steam Forums - Thread - Direct
Hi! Our tech team would probably be able to help you better on our forums.
There's a lot of technicalities behind this one, but the long story short is that some internet service providers don't have the right configuration for our server. Try changing the VPN to a different part of the world or for a different ISP, and try connecting through cable instead of wireless. A connection too slow might time out server connections. Make sure you're also playing the latest version of the game!
These are our forums: https://www.playtemtem.com/forums/forums/bug-reports.11/

22 Jul

Comment

Originally posted by Philosobias

Good community manager

:_) <3

Comment

Good bot

Post

  • We’ve changed the minimum number of players for a Tournament to 21.
  • We’ve also made some improvements to the way Tournaments are created, to ensure the highest possible number of tournaments.
    • Before, the system would try to pack as many players as possible in a tournament until it was filled entirely, even if it meant that 10 other players would not get a tournament at all. Now, it will take into account the number of participants and split them so it can create as many tournaments per league as possible.
  • 👥...
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17 Jul


15 Jul

Post

  • The instrument delay setting has been reset for everyone. This was supposed to be 0ms when we launched the instrument featured, but it was set to 500ms by default.
    • This will make the toy piano feel better and more responsive.
    • Players are still able to tweak the setting, which is useful in case different players want to sync their tunes to play together.

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14 Jul


09 Jul


08 Jul

Comment

Originally posted by Scrone97

Mine was 10 in the morning and I woke up just to play it. And then I didn't even get to play it...

Sorry! It'll be just for this one. We wanted to have one we could watch to look out for potential bugs, issues, and things that could be improved. You'll get 3 new chances on Sunday and they're spaced enough for all timezone ranges :)

Comment

ksksksk your priorities never cease to amaze me. Glad you're liking it!!!


06 Jul

Post
    Tsukki on Steam - Thread - Direct
Hello there, Tamers! The second content update of the Cipanku cycle is here to put a bow on the weeb era, so here’s a more detailed look at some of the new features and content added in this update! Be aware that it will contain spoilers about the patch, so read at your own discretion.

While this update, lovingly called CU2, doesn’t uncover any new Temtem or island, it does add some spicy content to the roster: you’ll get to unlock a new building in Cipanku, experience new Quests and gears, a lot of QoL changes and features such as Tournaments and playable musical instruments.
Let’s dig in!

Welcome to our offices! You’ll be able to walk into Crema Corp in this update, and meet some of us working there. In fact you will help out in various stages of game development, starting from the simplest of tasks and going all the way up to the CEO. But don’t worry, you’ll be compensated for your work in the shape of gears (everyone knows game devs don’t actually get paid, d... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/745920/announcements/detail/2975172642582484527]here[/url].