u/redigit How cruel would it be to have invisible wires for naturally generated traps...? Just asking :)
I already did it for the new seed bro. Get with the program!
u/redigit How cruel would it be to have invisible wires for naturally generated traps...? Just asking :)
I already did it for the new seed bro. Get with the program!
Quick note: I've removed Sample from the item's pool because of it being useless. I forgot to erase it from the slide.
Cool idea! You should turn this into a mod!
u/redigit I don't know how hard it would be but make it so that in one of the new seeds we always have chests like this
You might regret giving me the idea…
Ask questions and ill do my best to answer especially you u/Redigit
Terraria 2 idea. In all seriousness, this is some good stuff. A bit outside our scope for this update, but I’ll keep it in mind for the future.
Sorry about your lost items. I’ve never noticed this was a problem before, but we’ll look into a solution for the next update.
Good idea 😉
Better idea, it explodes on the first thing it hits (except walls).
So when you hit an enemy it deals a ton of damage and returns safely, but when you miss it will return to you and blow you up.
Now we’re talking
Love it!
Well that is freaking amazing!
Neat
So I posted one suggestion here yesterday about an item that tells you where a Crimson or Corrupted block is and in what direction. A lot of the comments said that they would rather have a potion or item that showed the blocks like a Spelunker potion. I thought about it, but then I thought that if you were to go on a cleansing adventure and spend an hour or two trying to get rid of the disease, then I think crafting the same potion again and again might be a much. Then I thought “The Clentaminator sure does look like a sniper gun. But you know what its missing? A scope.”
(Also at one point Redigit responded to a mention in the comments of the OG post and said they already added something better, so who knows Evil and Hallow Biome Spelunker potions might be a real thing)
You’ve been heard, but I’m not ready to spoil anything yet
I'm so glad you liked it! You know, if you're in need of any artist work, I'm always around ;) ;)
I’ll keep that in mind. :)
This is awesome!
We’ve already added something better
Water candle?
Upgrade Water Candle to Shadow Candle for no town effect?
I love all of these, u/redigit you seeing this? 👀
We’ve touched on a few of those already
Red, I'm really damn sorry everyone's been pulling this on you.
On behalf of the community, I want to say that not one of us players' suggestions is entitled to be in your game.
At the same time, I still want to say thank you, not only for taking the time to even look at these mindless pings and countless suggestions, but for providing us with a great game that's 11 years old, yet still in the making.
Hope that development with 1.4.4 is swell and that you have a great day!
Haha, I really don’t mind. I was making a joke. Honestly, it’s awesome to see this kind of enthusiasm over an 11 year old game.
As much as you guys ping me over every suggestion, I think you just want new content in general. ;)
u/redigit, doubt you'll answer but love to hear your insight
Get a PC ;)
Oh
Sorry, I realized I could have given a better explanation. Star Cannons only do so much damage because of how limited the ammo is. You can do a short but powerful burst, or grind for more sustained damage.
Something like this would require a nerf to the Star Cannons, or like you posted, a ludicrous crafting recipe that nobody will want to grind to make. At the end of the day, it’s not worth spending what limited dev time we have left for this update on a niche item like this.