Thanks for the report, this has now been fixed. An update with the fix will be out soon.
Update: Fix is now released
Thanks for the report, this has now been fixed. An update with the fix will be out soon.
Update: Fix is now released
[QoL] Let us sell PHOTOS in vending machines. They even let us sell vodka now so why not photos?
We'll look into this.
[BUG] ONCE AGAIN... please fix animals being able to attack you while sitting in a vehicle. Unless this is supposed to happen which wouldn't make any sense at all.
We'll resolve this issue in the near future.
[BUG] Scientists don’t take any damage on oil rig. Please see a short video attached. Sry for the bad quality. It is from today’s wipe on an official!
This is an issue with Oxide. Contact your server owner and ask them to update Oxide.
[BUG]
Server console kicking back -
(15:10:30) | The referenced script (MLRS) on this Behaviour is missing!
(15:10:30) | The referenced script on this Behaviour (Game Object 'mlrs.entity') is missing!
(15:10:30) | The referenced script on this Behaviour (Game Object 'mlrs.entity') is missing!
(15:10:30) | CreateEntity called on a prefab that isn't an entity! assets/content/vehicles/mlrs/mlrs.entity.prefab
(15:10:30) | IndividualSpawner failed to spawn entity.
(15:10:35) | The referenced script (MLRS) on this Behaviour is missing!
(15:10:35) | The referenced script on this Behaviour (Game Object 'mlrs.entity') is missing!
(15:10:35) | The referenced script on this Behaviour (Game Object 'mlrs.entity') is missing!
(15:10:35) | CreateEntity called on a prefab that isn't an entity! assets/content/vehicles/mlrs/mlrs.entity.prefab
(15:10:35) | IndividualSpawner failed to spawn entity.
an...
Ensure you're using the latest Oxide and Rust server versions.
If you're experiencing this issue please can you try the following while we continue to investigate:
WIP
Don't give me ideas
[Bug] Weird bug with bag timers, when it gets down to 0 it then just randomly jumps to 120s. Killing yourself after the jump it appears back as usable
We've pushed out a fix for this issue.
The spark on nodes on Rustafied EU main is about 1m above the node, floating in the air.
Can't hit it either.
Edit: https://www.reddit.com/r/playrust/comments/q3jjbw/brand_new_stars_update
If anyone else is seeing this issue please state which server you're on.
[BUG] Heavy scientists seem to not spawn on rigs when called in.
Testing alongside Oxide developers and other server owners, this issue appears to be a problem with third-party modding Oxide / uMod framework.
We do not believe this to be an issue on our end.
[BUG] leaving on a balloon from cargo kills everyone on board https://www.reddit.com/r/playrust/comments/q3j22o/do_not_try_to_leave_on_a_balloon_from_cargo/
Looks like the cargoship parent is overtaking the hotairballon - we'll get that fixed.
Update - We've pushed out a fix for this issue.
[BUG] Green card does not respawn in Junkyard once taken. Been going on since the Junkyard update but no one else seems to have reported it or knows about it so I'm finally reporting it.
Thanks, we'll take a look.
Try disabling depth of field in Options -> Image effects.
Strange, the yellow submarine should not be spawning on land - We'll get that fixed ASAP.
[BUG] Flickering textures from last patch still exist.
TSSAA | DLSS on - Water flickers
TSSAA & DLSS off - All other textures flicker
This has happened to me on both a 1080 and 3090
We'll be making improvements to this in the near future.
[BUG] Can't shoot people in moonpool from inside the underwater monument. EVERY shot is invalid, can't remember the the exact info it shows in combatlog
Thanks, this is an older issue we still need to address. We'll resolve this shortly.
Green Card in Small oil rig never respawns it can be looted only first time server Wipe. Key Cards in Underwater Labs do not respawn either, can be looted only by the first person that goes there after server wipes.
Thanks, we're investigating this.
[BUG] Seems like Red cards aren't respawning properly at some Underwater Labs.
Thanks, we're investigating this.