Will add a HUB tag in levels for you in a bit!
Will add a HUB tag in levels for you in a bit!
Hello, please your own personal feedback in its own thread rather than creating a mega thread for eveyone.
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Just saw this post, sorry for the delay.
It think it would be cool to do one, and I can ask, but it will likely be a bit when everything has settled down and we can get relevant parties on board at the same time to answer questions during set hours.
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There is no news, I’m afraid. If I have any, I will let you know.
Last Updated: 09.30.2022
When will the Closed Beta Start?
Our next planned test is a Closed Beta Test, scheduled for Oct 14 - 16th.
Who will be able to participate in this Closed Beta? What platforms?
This Closed Beta will be available on PC (Steam and Microsoft Store).
I played the ‘Tech Test’, what’s the difference with the ‘Closed Beta’?
There will be more content and features available. We are also planning to support more players.
Do I need to fill out the sign up form I get in email?
Yes. This information is a requirement and used to identify testers.
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Read moreI believe you’ll see it in an upcoming update, but I’ll need to double check when I’m back in the office.
Hello, no news, I’m afraid, but I will keep pushing!
post in the beta forums, not in this forum. Topic closed.
Hey there!
Our console developer has been out so that delayed things some, but I just checked in (was on vacation to a family wedding, myself!). It looks like we’ll be submitting to cert on the 15th. From there, it’s a matter of getting a yay or nay from Sony. I believe there are some crash fixes in there, but I need to play catchup a bit more to see what they are (I have a sync Friday). This patch, when it’s released, should get you up to date to PC.
Hang in there!
Nope, but I can check in.
Was this just treated as a bug fix, or was the overall balance actually considered in this fix?
This is a bugfix.
I believe there will be another fix coming soon, I just need to see when and what it contains.
We’re aware of memory crashes, which we’ve alerted the console team internally about.