Aqshy

Aqshy



16 Oct

Comment
    Aqshy on Forums - Thread - Direct

Will add a HUB tag in levels for you in a bit!


14 Oct

Comment
    Aqshy on Forums - Thread - Direct

Hello, please your own personal feedback in its own thread rather than creating a mega thread for eveyone. :slight_smile:

Post
    Aqshy on Forums - Thread - Direct

This category is for feedback on your technical performance in the Closed Beta Test.

Please post here if you are experiencing issues such as poor performance, FPS drops and stutters.

IF YOU ARE REPORTING CRASHES, ERRORS OR OTHER ISSUES THAT ARE NOT PERFORMANCE-RELATED, PLEASE USE THE BUGS AND TECHNICAL ISSUES CATEGORIES INSTEAD.

Please include the information below in your post:

  • A short description of your issue
  • Your PC’s specifications
  • Use the AMD, Intel and/or NVIDIA Tags
  • A recent console log*

*Your console logs can be located here:

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to AppData\Roaming\Fatshark\Darktide\console_logs
Post
    Aqshy on Forums - Thread - Direct

This category is for feedback on the enemies you encountered in the Closed Beta Test.

IF YOU ARE REPORTING BUGS AND TECHNICAL ISSUES ABOUT THE ENEMIES, PLEASE USE THE BUGS AND TECHNICAL ISSUES CATEGORIES INSTEAD.

If feedbacking on an enemy, please tag or label your post with one or more of the enemy categories below as appropriate:

  • Chaff Enemies
  • Elite Enemies
  • Special Enemies
  • Boss Enemies

We are not limiting what you feedback on enemies, but telling us how and why you felt the way you did about the levels will help us better hone in on solves based on your feedback.

Thank you, and happy slaying!

Post
    Aqshy on Forums - Thread - Direct

This category is for feedback on the weapons you played with in the Closed Beta Test.

IF YOU ARE REPORTING BUGS AND TECHNICAL ISSUES ABOUT THE WEAPONS, PLEASE USE THE BUGS AND TECHNICAL ISSUES CATEGORIES INSTEAD.

When feedbacking on a weapon, please tag or label your post with one or more of the eight weapons below as appropriate:

  • Lasgun
  • Autogun
  • Stub Revolver
  • Autopistol
  • Shotgun Semiauto
  • Forcestaff
  • Ogryn Rumbler
  • Ogryn Rippergun
  • Combat Sword
  • Combat Axe
  • Shovel
  • Chainsword
  • Thunderhammer
  • Forcesword
  • Ogryn Combat Blade
  • Ogryn Club

We are not limiting what you feedback on the weapons, but telling us how and why you felt the way you did about the levels will help us better hone in on solves based on your feedback.

Thank you, and happy slaying!


13 Oct

Comment
    Aqshy on Forums - Thread - Direct
  • Bugs are reported here: Bugs - Fatshark Forums
  • I’ll speak with @FatsharkJulia if there’s a preferred format for bug info tomorrow and will pin a post, but in general we prefer video or screenshots, how to replicate the issue, and a description of it.
  • There’s no overlay in this test.
  • We have tools that track certain stats for the beta (drop off rates, win/loss, career selection, etc), but the tools you’re speaking of are for internal use only ...
Read more
Post
    Aqshy on Forums - Thread - Direct

Technical issues, including (but not limited to!) crashes, errors, problems launching Darktide are to be posted here.

Please do not post FEEDBACK here, and instead use the appropriate categories.

Generalised bugs, and other issues that you wish to report, are to be posted in Bugs instead.

Before posting, please do a quick search to see if your issue has been reported previously.

Please be clear and concise in your report, and list any actions you may have already taken to remedy the issue.


Reporting a Crash

Please include a copy of the crash report produced where possible, or the console log associated with the session in which the crash occurred.

Your console logs can be located using the instructions below:

  1. Press the Windows key + R
  2. ...
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06 Oct

Comment
    Aqshy on Forums - Thread - Direct

Just saw this post, sorry for the delay.

It think it would be cool to do one, and I can ask, but it will likely be a bit when everything has settled down and we can get relevant parties on board at the same time to answer questions during set hours. :slight_smile:

Post
    Aqshy on Forums - Thread - Direct

(Replace this first paragraph with a brief description of your new category. This guidance will appear in the category selection area, so try to keep it below 200 characters.)

Use the following paragraphs for a longer description, or to establish category guidelines or rules:

  • Why should people use this category? What is it for?

  • How exactly is this different than the other categories we already have?

  • What should topics in this category generally contain?

  • Do we need this category? Can we merge with another category, or subcategory?


01 Oct

Comment
    Aqshy on Forums - Thread - Direct

There is no news, I’m afraid. If I have any, I will let you know.


30 Sep

Post
    Aqshy on Forums - Thread - Direct

Last Updated: 09.30.2022

General Information

When will the Closed Beta Start?
Our next planned test is a Closed Beta Test, scheduled for Oct 14 - 16th.

Who will be able to participate in this Closed Beta? What platforms?
This Closed Beta will be available on PC (Steam and Microsoft Store).

I played the ‘Tech Test’, what’s the difference with the ‘Closed Beta’?
There will be more content and features available. We are also planning to support more players.

Do I need to fill out the sign up form I get in email?
Yes. This information is a requirement and used to identify testers.

I signed up at ...

Read more

21 Sep

Comment
    Aqshy on Forums - Thread - Direct

I believe you’ll see it in an upcoming update, but I’ll need to double check when I’m back in the office.


30 Aug

Comment
    Aqshy on Forums - Thread - Direct
  • Fixed various, unspecifiable crashes.
  • Fixed a crash when redeeming daily, weekly or event quests in offline mode.
  • Playstation only: Fixed a crash that could happen for certain players when fetching pricing information in Lohner’s Emporium.
  • Fixed a client-side crash when hot joining a match if a shadow skull rolled out of bounds on kill.
  • Fixed a rare crash when players despawned.
  • Fix bug where Battle Wizard’s fire trail was dealing more damage than intended after the QoL patch.
Comment
    Aqshy on Forums - Thread - Direct

Hello, no news, I’m afraid, but I will keep pushing!


12 Aug

Comment
    Aqshy on Forums - Thread - Direct

post in the beta forums, not in this forum. Topic closed.


06 Jul

Comment
    Aqshy on Forums - Thread - Direct

Hey there!

Our console developer has been out so that delayed things some, but I just checked in (was on vacation to a family wedding, myself!). It looks like we’ll be submitting to cert on the 15th. From there, it’s a matter of getting a yay or nay from Sony. I believe there are some crash fixes in there, but I need to play catchup a bit more to see what they are (I have a sync Friday). This patch, when it’s released, should get you up to date to PC.

Hang in there!


21 Jun

Comment
    Aqshy on Forums - Thread - Direct

Nope, but I can check in.


20 Jun

Comment
    Aqshy on Forums - Thread - Direct

Was this just treated as a bug fix, or was the overall balance actually considered in this fix?

This is a bugfix.

Comment
    Aqshy on Forums - Thread - Direct

I believe there will be another fix coming soon, I just need to see when and what it contains.

We’re aware of memory crashes, which we’ve alerted the console team internally about.


15 Jun

Comment
    Aqshy on Forums - Thread - Direct
  • Reverted the majority of economy changes in the Chaos Wastes.
  • Fixed a crash when claiming multiple quest rewards where (at least) one reward is a cosmetic.
  • Fixed a crash when throwing grenades.
  • Fixed a crash when enemies despawned and spawned in at the same time due to packet loss.
  • Fixed crash when being knocked down while affected by Blazing Revenge.
  • Fixed other, various unspecifiable crashes.
  • Fixed players with bots triggering rush intervention. Specials should now be at a manageable level. Solo players, rejoice!
  • Fixed a softlock caused by players pushing Shadow Lieutenants in the pit at the middle of the Temple of Shadows arena.
  • Fixed players getting stuck in the DLC promotion screen when a second controller is connected.